Version 1.1
158 downloads
Description
A new gamemode for JKA from the classic Unreal Tournament. Capture bases and hold them to dominate and score points! This is more or less a core file with all the necessary things (scripts, shaders, textures, etc) to make it work and provide mappers with the needed things to build their own domination maps.
Installation
For players & servers
Put jka_domination.pk3 in GameData\base in your game directory. Start a TFFA game with one of the maps and 3000 fraglimit (X cap limit * 1000).
For mappers
You will find dom_source.map file in jka_domination_source.zip/maps. I recommend copying it and building your own map within there to make sure all targetnames etc. remain correct. If you have your map separately, it’s better to copy it into the dom_source.map than the other way around, unless you absolutely make sure all the entity values (targets, targetnames) stay correct. More detailed instructions are included in a pdf.
For modders
You will find the source files for the scripts and photoshop/illustrator files for some of the textures in jka_domination_source.zip. I hope they will be useful!
Known bugs
Previous bugs and incompatabilities have now been solved through switching from CTF to TFFA base game mode.
Regarding shader remaps and slight lag incued by them:
Release notes
Planned features
External Content Used / Credits
UT2004, Epic Games from which the Announcer voice files are from
Tidal Lugormod, Clan Atlantis & Crazy, for inspiring me through their lugormod versions many years back
Jedi Knight Community discord for their insights and help
Tayst & his friends for beta testing and helping me polish the system
Everyone who has supported me during my on-off years of working on this project