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GPChannel

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  1. UPDATE:
    These days were very exciting for the mod :)
    I want to thanks swegmaster,who helps out the mod with some impressive new staff,and i want to thanks SomaZ for the help,who will do some map help,and map objects for the game like Dagobah trees :3

    With SomaZ, we are working on the Demo maps,when we have time :)
    and meanwhile swegmaster do some great staff :)
    First he did the first version of the TFA's Mod new Luke Skywalker :)
    So i remade the default textures of luke,and this is how Luke looks:
    (btw in the mod you will see 3 Luke Skywalker model :) , this is the default one )

    15wmb0n.jpg
     

    I want to ask swegmaster a little thing,cause he should fix his left hand (with no glove) to be thin clothes there,not like a jedi robe :)

    The Demo will give you 2 new mission:
    1. Kylo vs Rey&Finn (you saw it in pictures)
    2. The Betrayal of the Fallen Jedi (it is the sceen when kylo attacked the Jedi temple with the rens

     

    16id26s.jpg14njtz8.jpg

    swegmaster, yeyo JK and krkarr like this
  2. I would suggest using a much lighter, more beige/yellow colour tone for the sand, in those corridor (Where Rey and Chewbacca are). You could actually use the sand texture from the Tatooine Spaceport, found here: https://jkhub.org/files/file/1723-tatooine-spaceport-ffa-remake/ ). There's also new footage on Youtube of Mos Eisley, from Battlefront II. You should look into that and get some idea of lighting and texture tone/shade. But I would definitely suggest lightening up the wall textures a bit. It's a bit too much doom and gloom, currently. Other than that, though.. Good work, so far.

    This Mos Eisley will be different, i mean it will be at Sunset that is why the map is darker 

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