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Posts posted by Stoiss
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yes it do
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was just thinking if you where using a model there not was support for or somthing
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its not the gfx driver thats for sure, its somthing in his files there not have been set up right
are you useing default player model ?
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jka works fine with win 8.1 pro build 9600 i use it my self for dev on my mod
im not sure but what about try install dx runtime ?
edit:
i don't think this is a game problem m8, it is more like how you model of the saber has been maked or ported over or somthing in the files maybe,
becours it don't apire in game not in the saber menu or the game it self and it do some wierd sound stuff and saber blade is not where it is suppose to be at all
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my first guess was the no cd patch yo said you installed. but why you don't see they other things i don't know, maybe a bad pk3 load or somthing else
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have you tried with OpenJk and see if you get the same problem ?
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Just tested this today, adding efx and anim is not a problem. but adding the weapons is far more complex. i can load up the models fine
but the problems is that the muzzle_flash does not play right on this models here. it plays the efx sideways like it has been angle to show the efx in the right side of the models. normaly the muzzle_flash efx plays the same way the proj does but in this case it plays it wrong.
if anyone knows about modeling can tell me why this is happning it would make things a lot easyer for me to find a way to fix it
Noodle likes this -
hehe well its progress
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awesome when can we get out hands in this ?
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Run1:
Just to clarify - This will work in MP & SP but only models that are rigged to this GLA can use this GLA without code modification.
is both the cape and the small one at his legs bone animated DT85 ?
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as long as you don't buy a western digital then you should be good they crash and dies faster
Lancelot likes this -
no it was the orginal BF3 Lucasart stopped working on
i guess Star Wars: First Assault was a sec version they tried to make based of a BF3
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Update first post with 2 new videos of the OLD BattleFront 3
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don't know where else there would be a mod there has this gametype then
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OJP basic and OJP-E has holocron gametype, but if there are any other mods there has it i don't know for sure.
Angel Soul likes this -
only with the source code for FM3
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why not just use fraps ?
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don't count on it, if it was released i would know
im a source code collector
and besides the only was mention on there old forum. but ofc it would heart asking them if they wanted to make it public for the jka community so
it could be improved even more
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https://www.youtube.com/watch?v=KvFdePRDGGk
the fps is bad in this alpha but it show of some more gameplay then what we have seeing so far of how it could have been
info from the source http://www.gamerheadlines.com/2014/10/new-leaked-star-wars-battlefront-3-gameplay-xbox-360-shows-youtube/#
Enjoy
https://www.youtube.com/watch?v=IebD4cyQiSo&list=UUuSWzO7EDsTLNi-GsGVyVrw
https://www.youtube.com/watch?v=zJQViUir2Hw&list=UUuSWzO7EDsTLNi-GsGVyVrw
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some one call Azymn and i think Wudan also was a part of it at some point
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FM3 source was and will never be released, it was asked on there old forum for many years ago, becours the dev was to slow or was stopped can't remember
KOTF "Experiences"
in General Modding Discussions
Posted
not to defend KOTF but he did credit it, he just didnt have permission to use most of the stuff he added to his mod