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CaptainChar

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Everything posted by CaptainChar

  1. Version 1.2

    302 downloads

    "Bots are a bit trigger happy when it comes to doors", some will get stuck in some areas but will eventually get out of them too. The Bunker map from the Original Goldeneye game for Nintendo 64, in Single player, known as Bunker 2, in Multiplayer just the bunker, its been as faithfully recreated as possible by Kahn, it was passed onto me, and I tweaked and completed the map, as well as restored it to the original N64 version. The map is made with gunplay in mind, its a close quarters map, so saber fighting might get difficult with the confined spaces As with all my GoldenEye maps, there is a hidden VHS/DVD of GoldenEye in the map, try to find them all in all the maps! INSTALLATION INSTRUCTIONS: Unzip the ge_bunker.pk3 file into your base folder. Optional: Unzip the ge_assets_v2.pk3 into your base folder Credits: Khan: For Providing the original unfinished Bunker Map BongoBob- For making the temple level which is what got me started on project GoldenEye Szico VII- without your source files, I would have never learned as much as I did Darth Zion- Helped me with scripting, fixing sounds, and various beta testing Last Wish- Helped in my beta testing extensively, and gave me texturing tips. RichDiesal - For your mapping tutorials Graeme Norgate- without your music, GoldenEye wouldnt have been the same BUGS: Multiplayer intro video sometimes loses sound. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY NINTENDO OR RARE
  2. 68 downloads

    This is based off the Mario Kart 64 battle mode map, Blockfort, however its been given a face lift from the original, made to look abandoned with age, or medeval even
  3. 178 downloads

    Based off Sonic Adventure 1, this is the flying fortress that Dr Eggman (Robotnik) used throughout the game, it should be known this was one of my first maps, one that i was fond of in the original sonic adventure game, it might get a rebuild in the future
  4. Version v1.5

    187 downloads

    This is an updated version of the race track for jedi knight academy, rainbow road, it features fixed swoops which respawn, and no more lava, Allow 5 seconds for swoops to spawn, they will once destroyed respawn after 5 seconds.
  5. Version v3

    228 downloads

    Version 3 of my Cathedral map, The set up was more inspired from Tenchi Muyo with the OVA series main villian Kagato's ship. the sheet music on the organ is still the actual sheet music for that organ peice, the track playing is the Church theme from Baiten Kaitos, personally the song fits very nicely, the map, is smaller then its V2 counterpart, mosty due to complaints of its former size, the ceiling is still tall and far away. the map was the first use of candle type lights for me.
  6. Version v2

    331 downloads

    This is a second version of my first train battle, almost none of the original material is present except the steam locomotive which has been overhauled for more realism. gravity has been added as well as a push if you fall off, however if you do fall off the train your still met with a semi instant death.
  7. 67 downloads

    I stopped this map mostly cause I was lacking enough source material to work with, dont kid me, Back to the Future will forever be one of my favourite movie triologys, this is basicly from the first movie, Hill Valley, 1955, when Marty first traveled back in time by accident, the map was to feature all 3 time eras, past, future, and present, with the delorean as the activator/warp between eras, maybe oneday once I get some more production shots i'll revisit this map
  8. 111 downloads

    Inside a large clock tower with many moving gears and catwalks
  9. 62 downloads

    Cybertron from the transformers the game, base doff the 2007 film, this is from the decepticons last mission.
  10. 157 downloads

    This is a 3d version of one of the battle arena's from Super Mario Kart on the SNES, the map is flat coloured, originally I considered a Cell shading option to make it look cartoonish
  11. 152 downloads

    Castle of Dracula made into a small race course, Credit to Inyri for her Pine tree model
  12. Version 1.1

    163 downloads

    "In a universe of light and dark, where perception is reality..." This is to the best of my ability, A recreation of the prologue stage from the game Bayonetta for Xbox 360 and PS3. Map should no longer cause issues with JA+ or GTK or menu.
  13. 344 downloads

    The Second stage of the original N64 GoldenEye, and a famous Multiplayer map that debuted in the same game. the map itself is supposed to a bio-weapon's chemical facility that was first seen in the GoldenEye film, then in the video game with the same name, I tried my best to reproduce everything the original had, down to the spawn points, though I had to add more spawners due to lack of. As with all my GoldenEye maps, there is a hidden VHS/DVD of GoldenEye in the map, try to find them all in all the maps!
  14. 161 downloads

    One of the must recongizable multiplayer maps from Rare, the temple map from GoldenEye was featured in perfect dark, perfect dark zero. the map, the map has been stamped with the JkfilesExclusive in bright yellow on map loading, marking the first of the GoldenEye project to have this, the hidden Goldeneye film casset (dvd) is also hidden in the level again. the level is vastly in my opinion bland, but does stay trueto its temple theme with the sandy like bricks, and stone floors and roofs. As with all my GoldenEye maps, there is a hidden VHS/DVD of GoldenEye in the map, try to find them all in all the maps!
  15. 272 downloads

    James Bond is back, in the Nintendo 64 remake of Caverns, based upon the classic game Goldeneye for the Nintendo 64. The caverns are in a cave region, near the Goldeneye satalite control cradle, and main control room, All doors function as they did in the classic N64 game, you have to press the "use/interact" button to open the doors, this can provide many ambush oppertunities. As with all my GoldenEye maps, there is a hidden VHS/DVD of GoldenEye in the map, try to find them all in all the maps!
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