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File Comments posted by CaptainChar
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very nice
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wow that is, wow
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either Szico, im just interesting mainly if the compile process now had multiple threading to reduce times
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question, does this build support multiple threads
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fascinating
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AshuraDX made the Death Egg Robot, its still a work in progress but I showed it off cause it eventually will be present
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It looks very accurate to Empire Strikes Back
Langerd likes this -
we looked to OJP originally for their energy whip design, we never could figure it out ourselves
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its a lot better then the last Mara I saw
bednarro likes this -
ive been waiting for one of these for a long time, now all we need next is an FX display case and we're set
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Glad to see this project made it here Tobe, I had followed this when it was on its own site before it was shut down
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I loved this map, and the source files from any of Szico's works are great for mappers to learn from, and the fact that he releases the source files is just that much nicer
Szico VII likes this -
If I recall the source was released before, just not re-released on this site, but good to have it up
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Good work Kahn, it was a pleasure to work with you
I compared this map mostly to the Xbox 360 version of the Simpson's game, But overall it has the cell shaded cartoony feel form the show, colors and textures are accurate, so are most of the designs artistically, The most fun thing about this map Id say would been the scavenger hunt, I just liked going around and exploring Springfield at my own pace, Mind you I haven't watched the Simpsons in ages but it was a real nostalgia trip for me...
Overall if you like the Simpsons, you should ahem "Forfeit your bandwidth"
Kahn likes this -
I never noticed the things you had to fix, i was too busy taking in the ambience your map generated
Angel Soul and Szico VII like this -
Mr Ashura doesnt disappoint
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why look for all the crap you'd need when you can find it in one bundle?
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its fairly accurate, just could use some more deph or you should have used a cell shaded version, but overall it does look like Ashoka
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theres a difference here though, its a constructive review, not the normal run of the mill "I dont know what this map, so i googled it, it looked pretty, etc"
Szico VII likes this -
Szico is tough one to please, but it makes me learn new mapping techniques, especially when it gets a a good critique or whatever that word is >.> but it helps in the rating when someone takes the time to actually write a review for the mapper
Szico VII likes this -
with that review in mind, its helpful, so the invisable walls, cept the outer walls well be removed as well in the next version, the lighting i really want the moon to be the map's main light source, with the random candle lanters as backupsources
Szico VII likes this -
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yeah alot of stuff was missing when I decided to revisit it, I had the entire map almost done, with details, the huge room you were in was the Ball room, the Original Map, had a small cemetary, a library, a servents housing or dorm like structure, and the castle had lots of detailing on the outside, to make it look more Neo-Gothical, the portait in the Keep/throne room is from Castlevania judgment, the throne room is based off the PSP Castlevania, but I understand your points really, the bridges in the original were adorned with lanterns and suspension cables, and the one turret originally was enterable, that had an iron maidon and other torture devices, I might re-add these elements back to the map improving apon what ive learned in this year from mapping, and Id like to give Death his own place in the clocktower.
If you were interested in castlevania 64, Darth Zion made the keep/throne room, I also have the unreleased beta for that still, which included the entire stair claimb from the clock tower
Today: the map shows it was peiced together with various artistics, I need to fix that, add more rain sound, etc, maybe even wind when on the bridges as well, the moon in the skybox is in the proper position beleive it or not, but yeah, much can be improved, not bad considering this map as you can tell by the BSP name, was a clocktower v2
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kid me if im wrong, is this supposed to be the ship where Kirk finds Kahn for the first time?
Castlevania
in Mod Bundles
Posted
Its a shame I lost interest in the project, it seems a lot of things would have went nice with how the maps were going and your awesome skins