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Status Updates posted by ChalklYne
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Today is going to be an amazing day. Wake up and enjoy it.
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Try this out... estimate the number of hours you have spent in a modeling program and what program was it? It took me a while but Softimage and approx. 9,500 hours
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Upgrading to Softimage 2013 right now =D I can't wait til it's done installing.
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Was struggling with depression pretty hard... ill post updates soon. its not like i havent been working, just havent been conscious
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What if I included a higher res GLM for all of my models along with displacement and normal maps? Would there ever be an implementation of supporting higher tri counts? Say 6-8000?
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What yall know about these dishes, man? U dont know anything about this suds game im bout to break off into. Im talkin bubbles... a sponge... might even Lysol the counters cuz yolo bxtches
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Where's our JKA convention?
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Why the HELL didn't I get more into coding? The fbx-glm converter thread has me mesmerized =/ Amazing work there fellas
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Wrapping up my Castlevania assets and this dual saber so I can finish my TIE facility. it was a much needed breather though
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WWBBD?
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You could rebuild JKA's saber combat system in an evening with Unity.
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im sure there would be snags here and there... but its really simple to handle it in unity. i cant speak for unreal because i only played around with it. someone would have to eport the old maps out to geometry to be "traced" and rebuilt... or something i have no idea how that would work. copy em over and slowly everyone start rebuilding hidef assets
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Before you start yet another project I'd like you to join us on https://discord.gg/BCMhU3h
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Your days of tyranny are numbered.
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Zbrush is creating disgusting seams along my uv cuts. After searching it seems like a common problem. Anyone concur?