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ChalklYne

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    Danville, AR
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  1. Zbrush is creating disgusting seams along my uv cuts. After searching it seems like a common problem. Anyone concur?

    1. Show previous comments  1 more
    2. DT.

      DT.

      No idea - I don't export normals from Zbrush. I use either Substance Painter's built-in baker or xNormal

    3. Psyk0Sith

      Psyk0Sith

      Difficult to tell without seeing the assets but i would not use Zbrush for baking. Xnormal would be a better choice. However you could bake a world object space map in Zbrush and convert it to tangent with handplane, it might get rid of the problem. Start a thread if you need more in-depth help.

    4. ChalklYne

      ChalklYne

      Thank for the info!

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