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JesseHumphry

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Files posted by JesseHumphry

  1. Skybox fix for Alzoc 3 Capital

    This file fixes the misrotated skybox on the bottom of Alzoc 3 Capital. It's not important, but it is jarring if you get to the edge of the map. 
    =======================
    INSTALLATION
    =======================
    Drop the .pk3 into your base folder.
    =======================
    CREDITS
    =======================
    Krattle: For the original map.
     

    8 downloads

       (1 review)

    0 comments

    Updated

  2. Rannon Praxeum / Rannon Settlement V3 shader fix

    Hello everyone! JLH here, and I bring another fix.
    Two RP maps by Sekhola (rannon_praxeum and rannon_settlement_v3) have a shader conflict that makes rannon_praxeum look less-than-perfect. This file fixes that conflict.
    Just drop the .pk3 in your GameData/base folder and enjoy! 
    It's worth noting that the maps in question, as of now, are not available on JKHub. 
    ===========
    HOW IT WORKS
    ===========
    Most of you know that JKA loads files in reverse-alphabetical order. That's why this file is prefixed with 'z'.
    Between the two maps, 'rannon_settlement_v3' is loaded first. Because the two maps have the same shader file (je_sehkola.shader), only the first is loaded while the second is ignored. 
    The second shader file has important directives that influence transparency and appearance of textures in rannon_praxeum. 
    This file combines the instructions found in both .shader files into a single .shader file that is loaded before both maps.
    ===========
    CREDITS
    ===========
    Sekhola, for the original maps.
    ::JEDI:: for the hosting that provides said maps.

    37 downloads

       (1 review)

    2 comments

    Updated

  3. Base JKA Source Files (decompiled)

    Hello all! I've brought treats!
    I wrote a batch file that decompiled all of the .bsps available in the base JKA asset .pk3s. and got the .maps for all of the single- and multiplayer maps in the game. Hopefully this can help some folks get maps up quickly or use some of the geo in the original maps, or even just for learning purposes.
    Just a few quick points:
    1. I have not edited these. What you see is what the decompiler spit out. Decompiling from .bsp is notoriously messy; you will have some missing textures, shaders, and models. 
    2. The only thing I did was decompile the .bsps, so full credit for these .maps goes to Raven Software. 
    3. I have not included files that can be found in the most recent version of NetRadiant_Custom. That means the following files are not included: 
    kor1
    t1_rail
    t2_rancor
    t3_rift
    mp/ctf4
    mp/duel8
    mp/ffa5
    mp/siege_hoth
    4. I have included the JA bonus maps here, as they were official Raven releases. 
    5. The Star Destroyer siege map is not included; you can find the .map on JKHub.
    Thanks for downloading and I hope this package helps you!
    ============
    CREDITS
    ============
    Raven Software, for all of the .bsps from which I decompiled.
    Everyone on the JKCommunity Discord for helping me navigate this process. 

    32 downloads

       (1 review)

    13 comments

    Updated

  4. Blueice Twilight Flare Fix

    The flares on several lights came up with that dreaded "no texture" grey square.
    This .pk3 fixes that issue, so if you were having that problem, it shouldn't be a problem anymore.
     
    Original Map:
     

    https://jkhub.org/files/file/213-%7B%3F%7D/
     
    Installation : Drop the .pk3 (zzzz_jlh-blueice-fix.pk3) into your Jedi Academy/GameData/Base directory. Should fix the problem.

    158 downloads

       (5 reviews)

    0 comments

    Updated

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