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Everything posted by dark_apprentice
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I would personally like to see a complete JKA Han Solo from DT85 since it will be a masterpiece and we all know how his last work looks like *masterpiece* so I can assume it will be even higher level than Ep.7 Luke.
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Single Player Campaign WIP
dark_apprentice replied to DarthStevenus's topic in WIPs, Teasers & Releases
Here you go download it from here I think i manage to get it for you, however if you are not very happy with this one I could spend few minutes between the record sessions with my band tomorrow in the studio and make something for you from scratch with our own orchestra. It will be my pleasure -
The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
A custom concept I was working on today, after I decided to give a full re-write of the script for SW POTA fan film. Yes there are 2 Force ghosts going to appear and the one might be something like this. I am haven't decided yet, but it's a start. -
My recent skin attempts
dark_apprentice replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
01. Select Cloth (Purple object from your screenshot) 02. Go to "OBJECT MODE (it has a yellow-ish box icon). Click on it and select the 5th menu from bottom to top it should say "Weight Paint" 03. Go to next menu where you have a BALL in red squares that says "TEXTURE" (from the ViewPort Shading) ----> Select "WIREFRAME" 04. Now the purple object from your screenshot is going to be BLUE. 05. Click and hold LEFT Mouse button and move it around the cloth. 06. Cloth is going to be RED now. (that means it is weighted and the textures might work) 07. LOAD the textures 08. IF DOESN'T WORK: Open your "gamedata/base/models/players/XYZ" folder (the one where your model is located) 09. Go to the TEXTURE image (for example we will use Darth Vader) "CLOTH.JPG" (this is the picture of Darth Vader's CLOTH in .JPG format or .TGA or whatever you saved it as). 10. CLICK on the image and DRAG with your MOUSE INSIDE BLENDER. 11. DROP The image ON the Cloth (the object in PURPLE From your screenshot) 12. TA-DA, You have fixed it. -
My recent skin attempts
dark_apprentice replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
Not sure on 100% if this can help, but you can try to select only the cape of the model (the one in purple color on your screenshot) enter Weight Paint menu (it's just the same place as the edit mode), select WIREFRAME so you can see only the selected object (it will be colored in blue now) and click on the "Limit selection to visible (clipped with depth buffer) > so you can see every dot/triangle from the cape and color it to RED with "weight paint" (this is a must option, because it will color every part in red and you won't miss anything). Than go back to Object Mode / Texture and it must load it (if not) I guess the cape will be in white so just open the texture for the cape (example: cape_vader.jpg) and drag it with the mouse from your folder inside blender over the cape it will cover it. -
Sith Eyes on Jaden in Story/Campaign mode
dark_apprentice replied to Darth Sion's topic in Mod Requests & Suggestions
The only simple idea that comes to my mind is (if possible of course), to make a simple .cfg file in your base folder, that could change the base Jaden head from let's say "head_a1" to use the one in "head_a2.skin" file in other words the CFG can change the skin from Jaden regular to Jaden Dark Side using the sith eyes, bind it to a key and when turning to the dark side - boom. -
Star Wars: Galaxy of Heroes - Jedi Consular
dark_apprentice replied to Xioth's topic in Mod Requests & Suggestions
Problem is that the Galaxy of Heroes is a mobile game my friend and the models are very low poly (even lower than JKA models), so they cannot be ported the best you can do is to use Spanki's pack and change his face texture a bit. -
Ey, it is okay I just said my personal taste and you stated yours it's all ok Toshi's one i good indeed as for the time he made it, but just for me it doesn't shows that much Luke. Yavin's Luke from TFU Wii version is good, but personally the one that makes me scream as the fangirls might say is the one modeld by EA BF 2015 but that is only me of course.
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@@The Punisher I see good progress here, however the Toshi's Luke head doesn't look as good on the dark empire Luke that i made. Personally I like the head from Pinball star wars and the one from EA Battlefront that @@Seven managed to fix and port. I guess the stuff doesn't allow this port to be released idk.
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The Force Awakens Conversion Mod for SP
dark_apprentice replied to GPChannel's topic in WIPs, Teasers & Releases
I like how the Guavian looks like, do you have a better in game screenshot of him? Bala-Tik may use some more work and if you can find someone to fix the head/hair error that I didn't manage to fix will be great. -
Lets say the Star Wars models and most of all the new R2D2?
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Also some new spoilers, but this is an amazing mobile game that have A LOT of the Rogue One content inside! Links to my 2 albums in IMGUR so you can see them (SW Prequels, Rogue One, Original Trilogy & The Force Awakens content). Link 1: http://imgur.com/a/etvJi Link 2: http://imgur.com/a/is5py
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What about this one, that is already here unless you have a good port of EA BF's Hoth Luke?!
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The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
@@The Punisher this is special for you as promissed. The idea for a similar desing was inspired from a fan made 3D model by Obi_Omen for Darth Plagueis. Model is created thanks to Kualan, PsykoSith, Lt Claim, Raven Software/Bioware (usign Kualan's Rebels Grand Inquisitor), Base JKA Boba Fett, Jeff for the hips of his Tenebrous model, Hirman/Kualan's Plagueis model, BackFlip & EA Battlefront for Vader's cape. This model is not released yet, because I need to request permissions. ORIGINAL 3D model by Obi_Omen: My version based on his visual design of Darth Plagueis inspired for JKA: -
I think I might have a bonus for you.
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Here you go
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Damn it I was just about to put this head on the same body good work mate, glad to see you back here and hope to see more of your ideas in here!
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The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
You mean you could not change his red textures to white and black with red eyes? If so i will try -
The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
Perfect I forgot to add my sound packs I've made for him on the character so you can use the one you have made It is ok as long as you updated your model from the latest link, because the one u downloaded at first had some issues with the weights. -
Amazing work @@The Punisher
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Post Your Frankenstein Ideas Here
dark_apprentice replied to DarthDementous's topic in Mod Requests & Suggestions
It's a personal request I've made to BackFlip, because I wanted this vader and to retexture him to look more like the Rogue One / A New Hope version. It's amazing however his helmet nad mask resemble more the version of Episode 3 ROTS Vader. -
Post Your Frankenstein Ideas Here
dark_apprentice replied to DarthDementous's topic in Mod Requests & Suggestions
It's the same head WOW. Just got her some "dark side" makeup in photoshop.... I can try to give my TFU2 Leia the head of Battlefront 3 Free Radical Leia, but it's not much better than the one that i used here. -
The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
With all the respect and all the credits to DT85 for his amazing work on Episode 7 Luke Skywalker, I decided to give him something new. -
A new trailer perhaps in Japan with a lot more details and dialoges, with an extra view on Darth Vader from different angle. WARNING DO NOT WATCH THIS TRAILER IF YOU DON'T WANT SPOILERS, Watch at your own responsibility!