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Posts posted by Jolly
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Great to see you back with new work
Mandalorian likes this -
22 hours ago, Omega said:
If I could get a hold of the original Dark Forces 2 models, I would gladly port them.
I could've sworn someone had already ported a few DF2 models into JKA.
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Really good looking maps! Do they have any cutscenes or story?
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This makes me itch for a Jedi Outcast remaster. Better yet, a remake.
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Wow, this cutscene surpasses the quality found in the base game. Excited to see more!
MagSul likes this -
Phenomenal work ! This is the kind of work that keeps this community alive.
Rmvsallen likes this -
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A much welcomed return.
General Howard and @JCulley3D like this -
@SomaZ New stormie models?
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Looking way sexier cloth behind the chest plate could possibly be worked on a bit, but other changes greatly improve the model. I can't wait to see this ready for MB2.
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Proportions haven't been better on a Mando in Jedi Knight modding history I don't think However, I think the textures look a little flat or dull?
Regardless of texture work, they look 100x better than the Manda models in MB2 ...
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You guys really want those slim arms don't you.
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Holy shit.
Langerd likes this -
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Hey everyone.
I've been thinking about making JKA Machinima's for fun again, but a lot has "happened" in the modding community since I last made any videos. Besides old stuff like NPCtool, are there any useful tools out there which could come in handy for creating single player Machinimas? Tools to control NPS's, control the camera fluently, and other tools of similar nature.
Cheers
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Looks awesome!
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When loading into a save (Specifically Jabba's palace daytime) with NPC's spawned, KOTF crashes. Any way around this?
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George Lucas didn't rape my childhood .... fucking polio did.
Mickey Mouse on the other hand ...
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@@Lord Of Hate The only scout trooper model that exists around here has some really bad propertions and is just over all...ugly.
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Looks awesome!
Daedra and GustavoPredador like this -
Never thought this would happen. Looking good!
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HAHAHA
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@@ShenLong Kazama Could you import some more SWG models? Specifically the Mandalorian armors? I generally don't care for model ports but I have a soft spot for anything SWG
Dark Forces Source Port Released
in Jedi Knight General Discussions
Posted
Hi everyone, I've been following this source port for Dark Forces called The Force Engine. It's not my project, but the person working on it has been making some significant progress and recently released a fully playable build that may interest some of you. Although there is still much to finish, the developer has actually managed to get classic Dark Forces mods working in his engine. You can download the most recent version on his website @ https://theforceengine.github.io/downloads.html
Here is a video the dev recently put out for version 0.7: