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MUG

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Everything posted by MUG

  1. Atm nothing. It's just a backup master server. I suspect it also has a future place in Caelum's not-so-secret project too.
  2. https://jkhub.org/files/file/71-bespin-saber-arena/ Not that I am biased or anything =P I keep meaning to make a new version...
  3. Hey ho. *Turns away from having scones with your mother* Welcome to the Hub. *Sips tea* traitor.
  4. Interesting. I think radiant says that they are the same. I always thought it was odd that something called null and not_null were the same xD
  5. I really think one hydroball server is enough xD Not enough hydroballers to go round as it is.
  6. Pretty sure info_null, info_notnull and target_position are all identical.
  7. MUG

    What's up

    Hey there, and welcome to the Hub.
  8. SD is always bombs. I know, but why do you keep mentioning it? xD
  9. Nope, its still search and destroy. I was thinking about making a few other game types after I have got SnD working how I like it. Maybe control points or king of the hill. seriously wat
  10. MUG

    Ello Mates

    Ohai. That's a nice name you have there.
  11. @@Wookiee KAK is just a server that got donated to Cael by Rach (who used to host TO before you took over) but Cael has little use for it, so has allowed me to host random events on it. I also use it for map tests and the like.
  12. That would be because its the same textures =P
  13. Well, we do already have KAK for mods and events and its hard enough to get enough people for the one server =P
  14. I haven't decided if I will re-texture it when its finished yet, but I always did like the look of the dev textures. They make for interestingly stylised maps.
  15. Wat? Remarkably, from Source. =P If people want them I can post them. Lots of them are heavily modified, re-made, or original however.
  16. Well so far as I know nearly every server with bots uses this, and I have never heard of it causing a crash. So perhaps it is protected against whatever crash you speak of?
  17. Thinks its just players connected. Don't see how that could crash a server though...
  18. So after no one tuned up to Hydroball this week, i guess people are getting bored of that xD Though I would run something else for a week or two to give us a break from hydroball. What event would you like to play? Anything that enough people are interested in, I will host on kak next sunday. There are a fair few ideas in this old thread: http://jkhub.org/topic/676-what-events-maps-etc-would-you-like-to-see-on-the-community-server-im-arranging/ I wont just pick something from there as we have a load of new users on JKHub and I want to cater for them too. Thoughts/Ideas?
  19. Starting now!
  20. One hour!
  21. Not much to explain. jk_fakeplayers "steve ;alan;bob" should rename your first three bots to steve alan and bob for you. (you might not need the quotes, so try removing them if that doesn't work) bot_minplayers 5 will add/remove bots to keep the number of players at five.
  22. My bad. 8GMT....
  23. Bit hard to work through all that to find the problem, but how about this slightly easier way of doing it: somewhere in your server.cfg: seta bots_on exec botson a new botson.cfg addbot tavion 5 s 0 amrename tavion ^7D^1!^7oxi^0DE ^7Recruiting wait 200 etc etc etc
  24. Today at 9 8PM GMT
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