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eezstreet

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Posts posted by eezstreet

  1. 1. slow running: compile in Release/FinalBuild, not Debug.

    2. not seeing any VFX: fixed

    3. menus items missing: run with +set com_jk2 1 in the commandline

     

    If you're going to do just a clean slate, it's going to take you around 8 hours of solid changing things (or 6, if you're fast) before it even compiles, no guarantees on it working. OpenJK is much quicker, but it isn't really JK2 friendly yet. I can understand why you wouldn't want all the goop though.

    Corto, therfiles and Master Ridley like this
  2. As a mapper, map/devmap are quite essential :D Maps wont load from the menu either, still crashes. Can get into servers with BASE maps without crashing from the server list. Weird.

     

    This has been fixed, and is no longer a problem. See @@Raz0r's post.

  3. I disagree. There's a lot of textures that can be done in the meantime, like the glass and computer screens. Also, skyboxes. Plus you really need dynamic lighting to take advantage of normal maps properly, and unless someone remakes all the JK2 levels (hint: someone should get started on this) or magically acquires the .map source, it isn't going to happen any time soon because of the baked lightmaps.

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