gerbilOFdoom
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Posts posted by gerbilOFdoom
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No.
(Also I guess I'll have to read this entire topic later, THANKS A LOT FOR SUMMONING ME )
But... but... Scooper!?!? HOW COULD YOU BETRAY MY FAITH AND LOVE AND WORSHIP!!!!
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#ScooperPlz
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I think I can solve all of these problems right now.
We simply need to make rend2 detect a variable set by cgame for whether or not to draw fancy water effects, then implement the fancy water effects from Unreal Engine 4 and, while we're at it, the rest of Unreal Engine 4's graphics system.
Shouldn't take long since we have @@Scooper
#ScooperPlz
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Someone please clarify my confusion... so this water filter overlay color is hard-coded in cgame. The vanilla renderer or rend2 simply render this fixed color based on whatever parameter stores this hard-coded RGB value, yes?
So I am suggesting to modify the cgame code so that this water filter RGB color is a modifiable value based on a color that compliments the water brush itself... e.g. muddy river, green pond water, clear Bahamas, blue ocean, etc. (Do water brushes themselves have some sort of color value?)
The cgame code can be modified, yes, but cgame isn't part of the renderer. Any mod that has a client-side will modify the cgame so any change made by openjk to cgame will be lost unless the mod author uses OpenJK's cgame as the base. As of this moment, most cgame modifications don't use OpenJK so coordinating the change would be really difficult.
The important part of OpenJK is that you can use one part or all parts without breaking anything. Any change made that would require coordination between cgame and the renderer need to work independently of each other as well.
Now, as for modifying the cgame code for different RGB values: cgame is just passing alone 'what' to render to the renderer. If it passes a box with a blue shader attached, a blue box will render. If it passes water with a green shader attached, icky green water will render. Cgame is not designed to do any graphics work so having cgame decide what water filter to send would end badly - the information is already defined elsewhere. The water filter itself would have to be written in with the water's code. The current setup uses a simple color overlay because that is far quicker/easier than what I just described and that code debt is the cause of this discussion. Implementing a new feature takes a lot of work and thought to ensure nothing fundamentally breaks, especially given that OpenJK is supposed to remain compatible with vanilla mods as much as possible.
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I thought such a change would be independent of the renderer as you guys are saying it is a simple RGB color overlay with some large percentage of transparency, no? So either rend2 or the Vanilla renderer render this RGB color now, yeah?
All I'm saying is to modify the cgame code so that it is not single hard-coded value... but rather gets it's RGB value from the color of the water brush itself.
I think what Archangel is trying to say is that the water filter should be put in place by rend2 such as that it only applies when it won't interfere with cgame drawing its overlay. So, if cgame is not drawing an overlay then rend2 takes over completely for a nice fancy water effect. If cgame is drawing then rend2 does, at most, some sort of intermediate compatibility effect or no effect at all. This is something that could be coordinated by a variable. cg_? I think. Or r_?. I'm not sure, haven't been doing much of JKA stuffs in awhile.
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Digital Ocean, Host Gator, and 1&1 are all hosting companies I've used and enjoyed in the past.
@@LavCorps! - quit hating on Potato, Inc.; their servers work great thanks to their potato farm and they also sell the best mashed potatoes.
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Case closed, ladies and gentlemen. Lock thread, put in FAQ, mark down eezstreet's verbose nature.
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Out of curiosity, is SDL2.dll supposed to come with windows 7?
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Merek, you could try Digital Ocean if you want something you can scale up/down easily. You can get $100 of free platform credit from the github education pack, too.
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Hi Xycaleth,
Thanks for the quick reply. I'll be eagerly waiting in the meantime. Also are there any mods that provide more controller support? So that I wouldn't have to use Pinnacle Game Profiler. Not to say anything bad about pinnacle, it's easily the best program of it's kind.
Cheers
As far as I know there aren't any mods that add controller support. Such a mod would have to change the executable which is beyond the scope of what the existing projects aim to do - again, as far as I know.
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Lol, I did it.
devmap ladder_melee didn't work, but went devmap kor1, saber sword1, map ladder_melee, and it let me keep cheats mode. Thanks guys a lot, enjoy blood
devmapall
Smoo likes this -
One of the reasons they are able to keep the price so low is the lack of marketing. They are well known throughout the android enthusiast community, such as http://reddit.com/r/android and http://reddit.com/r/oneplus
Circa likes this -
It's done so well that they have had to keep it on an invite system while they ramp up production. Currently open to buying every Tuesday as well.
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It runs "Cyanogen 11S based on Android 4.4". All Android apps will work on it.
Looks like you pay the $299 for the entry-level model and then take it to a carrier and have them place a SIM card in it?
Yes, it is GSM unlocked. Also supports 4G LTE.
It is based on Android - it runs the Cyanogenmod ROM which has far more customization options than stock Android.
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So, I'm not feeling particularly verbose right now.
Basics: Smartphone with flagship specs for half the price of a flagship phone
I placed my order 1/17 so I'll let you know how it handles once I get it.
If that was too much detail let me know.
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+1 for torrenting
I have a seedbox that I would gladly set up to be a seed for this. Perhaps BTSync would be the best style of torrenting to use for this?
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If I have a PSD or somesuch to go off of I can get things rolling.
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I'm too lazy to do a contest
DT. likes this -
Web development is my primary skillset. I'm terribad with design but if I get a spec for the site I can make it quite functional.
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#RazorPlz?
I'll see myself out.
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I currently rent a seedbox from Whatbox that has a fair bit of unused bandwidth. Does anyone have a good cause to which I could give some of my bandwidth? I'm currently seeding HugeGreenBug's Ubuntu for Chromebook images and Shadowbane Throne of Oblivion.
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Could keep a separate code revision history and maintain a separate changelog for it. Keeping modders up to date on the significant changes to OpenJK's source would probably be appreciated.
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Version number for significant upgrades, revision number for fixes. Improve performance, make coding easier, finish rend2, etc. would be a new version number. Fix textures for certain NPCs not appearing or cause Rosh to die of lightning bolts whenever he exists? Revision number.
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Did you charge the flux capacitor?
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What will you miss most from JK3Files?
in Latest Poll
Posted
I would be willing to help set up a new system following the jkfiles ideas.