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New Weapons for KOTF


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Posted

As nice as they would be, we're at our limit for weapons that multiplayer will allow. We're trying to give SP and MP the same weapons (excluding the super battle droid blaster).

 

Sorry. :(

Posted

That isn't exactly true, just requires a bit of code know-how to work around the current limitation.

 

We got lucky with the NPC stuff, and JK Enhanced's code allowed us to increase the weapons for Single Player.

Posted

So no already ingame weapons for SP? Like tusken rifle and staff, noghri stick, tavion staff and all?

 

They crash the game unfortunately. Though personally I didn't have any issues using the noghri stick myself.

Posted

Wow, so you can add very custom weapons, but not play already implemented weapons?

 

That game's very weird..kinda.

Posted

Wow, so you can add very custom weapons, but not play already implemented weapons?

 

That game's very weird..kinda.

 

Very much so, yes.

Posted

As nice as they would be, we're at our limit for weapons that multiplayer will allow. We're trying to give SP and MP the same weapons (excluding the super battle droid blaster).

 

Sorry. :(

As I recall, on September 3rd's progress report, you said this:

 

"We will be adding in some other weapons pretty soon that are single player exclusive, such as Captain Phasma's rifle, Poe's rifle, and a few others."
 
So, why can't you make the weapons I listed SP-exclusive, with the possible exception of the Z-6 Rotary Blaster Cannon?
Posted

As I recall, on September 3rd's progress report, you said this:

 

"We will be adding in some other weapons pretty soon that are single player exclusive, such as Captain Phasma's rifle, Poe's rifle, and a few others."

 

So, why can't you make the weapons I listed SP-exclusive, with the possible exception of the Z-6 Rotary Blaster Cannon?

Because as I said earlier, we're trying to keep single player exclusive guns to a minimum. There also comes the fact that plans change in development, such as when I said I had money to buy bandicam, but my car needed it first.

 

If we can extend the weapon limit in multiplayer, we'll consider it.

 

But it's a definite no on the z-6, we'd have to make new animations for that.

 

If we add in everything we want, we'll never get done.

Posted

Because as I said earlier, we're trying to keep single player exclusive guns to a minimum. There also comes the fact that plans change in development, such as when I said I had money to buy bandicam, but my car needed it first.

 

If we can extend the weapon limit in multiplayer, we'll consider it.

 

But it's a definite no on the z-6, we'd have to make new animations for that.

 

If we add in everything we want, we'll never get done.

Yeah, the Z-6 is definitely getting thrown out the window.

 

How many weapons have been used up so far?

Posted

Yeah, the Z-6 is definitely getting thrown out the window.

 

How many weapons have been used up so far?

 

13 is our limit for multiplayer, we've used up 11. We have a much higher limit for Single Player of course, but again, trying to limit SP exclusive so both modes in a way feel like the same game.

 

I apologize for taking so long to respond to this, had to ask a team member.

Posted

13 is our limit for multiplayer, we've used up 11. We have a much higher limit for Single Player of course, but again, trying to limit SP exclusive so both modes in a way feel like the same game.

 

I apologize for taking so long to respond to this, had to ask a team member.

Apology accepted, Captain Linken.

Jeff and TicNoel501 like this

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