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Domino5555

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Everything posted by Domino5555

  1. Yeah, it would be nice to see Grievous kick some serious ass in TCW.
  2. As a fan of KOTF 2.1, I request permission to suggest this to the Knights of the Force 2.1 modding team.
  3. The Anakin mod has a "realistic head" option that uses his Episode III head.
  4. You're not a [EXPLETIVE DELETED] idiot.
  5. There was also a Coruscant map in the original KOTF that's not in this one.
  6. There's a currently locked section on the menu called "Archives", and I wanted to know its purpose.
  7. What NPC codes are there for the vehicles? Because I just want to spawn an A-Wing where ever.
  8. So a reupload just to show some new pictures?
  9. Never mind. It was deleted when Movie Battles was uninstalled. Anyway, I reinstalled everything, and I'm back where I started with the crashing. So, there's only KOTF, but I have the save glitch. So which dll files do I take out?
  10. Apparently, after uninstalling Movie Battles II, I can't run KOTF, because SDL2.dll was not found.
  11. Guys, I can't even load a mission before I crash, because it apparently can't create a save file. Does anyone have similar problems?
  12. Yeah, I remember sucking so hard on original KOTF when it came to single-player vehicles. Nowadays, I ask younger-me "Sam, why do you suck so hard in this clearly balanced game" and laugh my ass off at my ten-year old incompetence.
  13. Okay, just thought I'd ask. Because I want to create epic battles with the NPC Load/Add System tonight.
  14. I know that KOTF will be released tomorrow, but in single-player, can we spawn custom vehicles like A-Wings and Jedi Starfighters?
  15. Uh, how do I select a response?
  16. I played the 2.1 Alpha. And some characters from the Alpha are not on the NPC list.
  17. As we build up the anticipation for both Star Wars: The Last Jedi and Knights of the Force alike, I'd like to vent some of that hype by wondering all of the playable characters that will be in the next released build of KOTF. I know of the NPC list on Drive, but those are just the NPCs you can spawn, not the playable characters.
  18. Returning to this topic, I do feel like we could use more characters in KOTF. I'd like more SWTOR characters, for instance. Such as Vette, T7-01, and others.
  19. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU- [Twelve hours later] UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU- OK, joke's over. But I wanted a trailer, mate! Oh, well. Guess I'll have to settle for a progress report.
  20. Essentially, you don't want to bite the hand that feeds you by upstaging MBII.
  21. 1. I can't play SP right now. 2. I don't know if there are actual servers for KOTF. 3. If there are KOTF servers, I want to know where they are.
  22. I'll assume that you put in botroutes in future releases of KOTF.
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