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We need some Tulak Hord


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Posted

I'd like to see a single player skin for Tulak Hord along with a high quality light saber. I would try and do this myself but I cant even open jk because I'm too ignorant. Picture attached for  lightsaber designtulak_hord_by_darthponda-d94tvhx.jpg

krkarr and Smoo like this
Posted

Yeah, but adding SP support only takes a couple of minutes. It doesn't requires an NPC either and you have it available on the SP character selection menu. And if you want more, you can add NPC support and set the characteristics as you like.

:)

Posted

Yeah, but adding SP support only takes a couple of minutes. It doesn't requires an NPC either and you have it available on the SP character selection menu. And if you want more, you can add NPC support and set the characteristics as you like.

:)

The method I linked doesn't require NPCs either. It works with any model, even non-character models.

Posted

I have no idea what any of that means lol. Someone needs to call my dumb ass and walk me through it.

Posted

I used tutorial got halfway through it and ran into this. Couldn't find Cmake.lists.txt. when I tried to configure or something

Posted

I have no idea what any of that means lol. Someone needs to call my dumb ass and walk me through it.

 

if you want to add the model to your Single Player character selection menu here is a "quick and dirty" way

  • Open the model with packscape
  • Go to the folder "models\players\Tulak_Hord"
  • copy the icon_default.jpg somewhere in your computer
  • make 2 additional copies (you should have 3 copies of the icon)
  • rename the copies to
    • icon_head_a1.jpg
    • icon_lower_a1.jpg
    • icon_torso_a1.jpg
  • Copy the "model_default.skin" to your computer and make 2 additional copies
  • rename the copies to
    • head_a1.skin
    • lower_a1.skin
    • torso_a1.skin
    • (same names as the icons above, without the "icon_" part).
  • create a text file and rename it to "playerchoice.txt"
  • open the new file and paste the following

 

 

//colorshadername	{action block}

*white
{
	setcvar			ui_char_color_red 255
	setcvar			ui_char_color_green 255
	setcvar			ui_char_color_blue 255
}

 

 

 

  • Close and save the file
  • Put all the files back in the Tulak_Hord folder and save it.

 

The model should be now in the Single Player Character selection menu.

 

Now, since is a single model (no additional parts or multiple skins), you could leave the "skin files" as they are. If you want to do it the right way:

  • Remove everything from the head_a1,skin, except the lines related to "head", "hair", "face", etc.
  • Remove everything from the lower_a1,skin, except the lines related to the lower parts of the model (hips, legs, boots, any extra part  below the hip like an armor, robe, etc.)
  • Remove everything from the torso_a1.skin, except the lines related to the upper body of the model (torso, chest, arms, hands, arm, any additional part in the upper body like an armored part, robe, hood, etc).
Wrath, Smoo and Jeff like this
Posted

That sounds awesome but where do I get the files or pk3s for trial hard. How could you send them to me

Posted

Thank all of you for helping me do this, I got it to work! I wish I was able to change the some of his armor to the color black though. Seems more fitting for the lord of hate. Now I need to work on getting his light saber.

Posted

Thank all of you for helping me do this, I got it to work! I wish I was able to change the some of his armor to the color black though. Seems more fitting for the lord of hate. Now I need to work on getting his light saber.

Hey dude, you know that isn't actually a canonical depiction of Tulak Hord, right?

 

At least as far as I know, that is fan-made.

Posted

The model that I'm using for Tulak Hord? I want to learn how to mod so I can give back to the community and make the stuff I see in my head.

Smoo likes this
Posted

The model that I'm using for Tulak Hord? I want to learn how to mod so I can give back to the community and make the stuff I see in my head.

Noooo, the lightsaber, I mean.

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