Jump to content

Assimilate functions


Recommended Posts

Ok, not sure if you understand exactly what I'm talking about, it's not just that model, it's anything that I'm compiling, even characters. I'll get a animation.cfg file that just has 1 enum named "fix" with all the frames of animation so I have to keep a copy of the proper file outside of the folder and paste it in.

Link to comment

Ok, not sure if you understand exactly what I'm talking about, it's not just that model, it's anything that I'm compiling, even characters. I'll get a animation.cfg file that just has 1 enum named "fix" with all the frames of animation so I have to keep a copy of the proper file outside of the folder and paste it in.

 

Oh, hmmm. It works fine for me working on the animation source for humanoid. You could possibly have an old version that is screwed. What do your options/preferences/settings look like?

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...