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The path of the Apprentice


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Posted
  On 12/22/2017 at 5:41 PM, DARTH LORD VADER said:

Sorry, this will not happen anymore

You need to make a few posts before you can post in the request section. This was done to prevent the creation of new throwaway accounts that were commonly used to place a single "oneline" request post in the requests section. We hope this will raise the quality of request posts.

Posted
  On 12/22/2017 at 7:08 PM, AshuraDX said:

You need to make a few posts before you can post in the request section. This was done to prevent the creation of new throwaway accounts that were commonly used to place "a single oneline" request post in the requests section. We hope this will raise the quality of request posts.

That sounds like a good idea. I wondered why I haven't seen much request spam recently and that explains why.

Posted

Very personal one, that I made as a present for a close friend of mine as he really loves this old timers. I was desperate to find any good models that are not high detailed, thankfully
I managed to find one site for royalty free models that provided two versions, I managed to get the first one working and it still needs a lot of work and dunno why most textures were messed up
(some are still messed up). I will need to fix somehow the textures of the windows, so that I can add a good shader file in the end and make them invisible.
It is based on this model, so don't wonder why it levitates, also the model have custom sounds.

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The Punisher likes this
Posted
  On 12/29/2017 at 5:50 PM, dark_apprentice said:

Very personal one, that I made as a present for a close friend of mine as he really loves this old timers. I was desperate to find any good models that are not high detailed, thankfully

I managed to find one site for royalty free models that provided two versions, I managed to get the first one working and it still needs a lot of work and dunno why most textures were messed up

(some are still messed up). I will need to fix somehow the textures of the windows, so that I can add a good shader file in the end and make them invisible.

It is based on this model, so don't wonder why it levitates, also the model have custom sounds.

 

 

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Very nice. Works well with the Neo Tokyo map.

dark_apprentice likes this
Posted
  On 12/30/2017 at 1:02 PM, dark_apprentice said:

New Falcon for JKA, dunno why but it is even more sensitive compared to the old one which was extracted by NeoMarz1 long time ago. Credits for the new model goes to former "Tf3dm" (now Free3D) site and SW Pinball FX2 VG

 

 

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I like the weathered look to it. Looks like it's had a trip to Dagobah!

Posted
  On 12/30/2017 at 4:29 PM, Tompa9 said:

Great but maybe do it more white. Too much grey and shade on it

 

  On 12/30/2017 at 4:44 PM, Kylo Ren said:

I like the weathered look to it. Looks like it's had a trip to Dagobah!

That is because I have applied over the original textures all the specs and normal maps in one place.

Posted
  On 12/30/2017 at 4:50 PM, dark_apprentice said:

That is because I have applied over the original textures all the specs and normal maps in one place.

I would definitely like this. Been using the one NeoMarz extracted a long time ago and TBH, I feel like it's time to retire it. It's been useful in my machinimas, but it wouldn't hurt to have an updated YT-1300 model.

dark_apprentice likes this
Posted

What model has Neomarz extracted and from where? I know base model is in JKA and there was some updated by SithJCull.

Posted
  On 12/30/2017 at 6:25 PM, Tompa9 said:

What model has Neomarz extracted and from where? I know base model is in JKA and there was some updated by SithJCull.

Yes Neomarz have extracted both the falcon(vm) and Vader's Tie Advanced from the base game as vehicles you can spawn, because they were only added in the base JKA without any option to use them as vehicles.

 

Tompa9 likes this
Posted
  On 12/30/2017 at 6:29 PM, dark_apprentice said:

Yes Neomarz have extracted both the falcon(vm) and Vader's Tie Advanced from the base game as vehicles you can spawn, because they were only added in the base JKA without any option to use them as vehicles.

 

Nice, I haven´t known that. Shame that people like Neomarz or Hapslash/Toshi aren´t still active :( 

Posted
  On 12/30/2017 at 6:43 PM, Tompa9 said:

Nice, I haven´t known that. Shame that people like Neomarz or Hapslash/Toshi aren´t still active :(

What they gave us shall remain. And if I recall correctly, Hapslash just moved onto other games.

Posted

Thanks to @@Plasma for letting me use his amazing work, we have finally Kylo Ren's Upsilon class Shuttle as vehicle. Only problem is that, I couldn't manage to figure out how to make the wings move down, when you fly it, but I assume somewhere in near future if I can handle to make V.2 and if my theory of weighting the same bones/weights as those of the old imperial Lambda shuttle inside JKA, might work otherwise I don't now what else might be done.

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Delmi, Daedra, Jameson and 5 others like this
Posted
  On 12/30/2017 at 9:08 PM, dark_apprentice said:

Thanks to @@Plasma for letting me use his amazing work, we have finally Kylo Ren's Upsilon class Shuttle as vehicle. Only problem is that, I couldn't manage to figure out how to make the wings move down, when you fly it, but I assume somewhere in near future if I can handle to make V.2 and if my theory of weighting the same bones/weights as those of the old imperial Lambda shuttle inside JKA, might work otherwise I don't now what else might be done.

 

 

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You are doing such amazing work, dude. :)

Posted
  On 12/30/2017 at 9:08 PM, dark_apprentice said:

Thanks to @@Plasma for letting me use his amazing work, we have finally Kylo Ren's Upsilon class Shuttle as vehicle. Only problem is that, I couldn't manage to figure out how to make the wings move down, when you fly it, but I assume somewhere in near future if I can handle to make V.2 and if my theory of weighting the same bones/weights as those of the old imperial Lambda shuttle inside JKA, might work otherwise I don't now what else might be done.

 

 

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Delmi and axanik like this
Posted

Happy New Year and may the Force be with all of us!

Download Millennium Falcon [credits to Free3D for the model]

*BUGs*:

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  Quote
* Npc spawn vehicle Falcon (to get Lando's Falcon from "Solo: A Star Wars Story")

* Npc spawn vehicle Falcon_Solo (to get Original Trilogy Falcon)

* Npc spawn vehicle Falcon_Tfa (to get the Falcon as seen in TFA & TLJ)

Download Kylo Ren's Upsilon Shuttle [all credits go to Plasma for the model, if you use/modify please ask for permission].
 

  Quote
* Npc spawn vehicle Upsilon_Shuttle

 

*BUGs*:

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Download TIE Advanced V1 Prototype [inquisitor, Rebels]
 

  Quote
* Npc spawn vehicle TIE_V1

 


 

Images:

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Posted
  On 1/1/2018 at 6:55 PM, TheWhitePhoenix said:

@@dark_apprentice The falcon model is great. Already reskinned it for custom use and tested it. There's one problem: Whenever it lands, it literally dips and it looks like it crashes when it lands. The problem stays when it takes off again.

There is nothing I can do to fix that at this moment. It is stated in the B-U-G(s) section, below the download link just don't push the boost speed when flying around and do not move too fast your mouse, so it won't trigger this issue, if anyone here knows how to fix the bug feel free to release update, cheers!

TheWhitePhoenix likes this

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