chinagreenelvis Posted March 27, 2015 Posted March 27, 2015 It's super-annoying how many model-modders don't include icons for various skins. Is there any easy way to make them? I notice a great deal of icons have similar framing and backgrounds and was wondering if this was a feature included in one of the JK utilities.Also: Seriously, people, make icons for your skins.
Xycaleth Posted March 27, 2015 Posted March 27, 2015 ModView comes with a little-known feature to create icons for all player skins, but I can't remember off the top of my head how you do it. Go through all of the menu items and see if there's anything that looks like it will create icons I'll have a look when I'm back at home if you're having problems finding it.
Circa Posted March 27, 2015 Posted March 27, 2015 ModView comes with a little-known feature to create icons for all player skins, but I can't remember off the top of my head how you do it. Go through all of the menu items and see if there's anything that looks like it will create icons I'll have a look when I'm back at home if you're having problems finding it.Really? I was only aware of the screenshot feature. Icons are just JPEG images that have to be 128 x 128 or 256 x 256 pixels. The only utility you need is an image editor. Even MS Paint would suffice. As far as icons go, you can find the default icon backgrounds plus more colors here: https://jkhub.org/files/file/16-blank-icon-images/ The best way to make them in my opinion is to: load the model in ModViewset the background as a bright green, creating a green screen effectpose the model with whatever sequence you wanttake a screenshotOpen in Photoshop or GIMP or even Paint, and use Color Select to select the green color and delete itopen the background image in a new windowcopy and paste the model image on the background, resizing to fitflatten image and save as icon_default.jpg Link likes this
Xycaleth Posted March 28, 2015 Posted March 28, 2015 Okay, looks like I misremembered You can get ModView to get full-body screenshots of your models, not icons. Follow @@Circa's instructions and ignore me Circa likes this
Cerez Posted April 14, 2015 Posted April 14, 2015 Yep, @@Circa's spot-on with this one. I usually take a larger screenshot of the torso-head (bust) of a character, and then use the Polygonal Lasso Tool (with straight ends) in Photoshop to cut the character image I need, and then downsize it to the required size. But I'm a hopeless perfectionist... @@Circa's method is more productive, and easier. The reasons most people omit the extra skin icons are two: 1. The game only supports so many icons in the character selection screen.2. It's a tedious process to create icons for every skin variant. The advantage you have by creating your own icons for the character skins you've collected is that you can customise it anyway you like, but it does take work...
minilogoguy18 Posted April 15, 2015 Posted April 15, 2015 Magic wand selection tool can do it in 1 click rather than spending time tracing it with polygon lasso. AshuraDX likes this
Cerez Posted April 15, 2015 Posted April 15, 2015 Magic wand selection tool can do it in 1 click rather than spending time tracing it with polygon lasso. Yeah, but it's not as neat... Hahaha! (I warned you... )
minilogoguy18 Posted April 15, 2015 Posted April 15, 2015 Yeah but in a 256x256 image you really wont notice.
Cerez Posted April 15, 2015 Posted April 15, 2015 @@minilogoguy18, that all depends on who's looking at it... I can see your avy is 1 and 1/2 pixels off... (j/k) Edit: Of course using the magic wand can do just as fine... if you're a fairy...
Link Posted April 15, 2015 Posted April 15, 2015 Actually, with the magic wand (Set to a tolerance of 1), you can get an exact model without any extra pixels or blur. This one took me 10 seconds, and most of that was minimizing windows and opening programs: (The forum might scale it down, so click on it to see the full image) Cerez likes this
Cerez Posted April 15, 2015 Posted April 15, 2015 I'm kidding, guys. Magic wand is as good a tool as any. It all depends on how you use it. That actually looks pretty nice, @@SiLink. Taken from ModView?
Wystan Posted April 15, 2015 Posted April 15, 2015 @@CerezThere's an option "refine edge" in photoshop. Also you can render with alpha channel. Cerez likes this
Link Posted April 15, 2015 Posted April 15, 2015 I'm kidding, guys. Magic wand is as good a tool as any. It all depends on how you use it. That actually looks pretty nice, @@SiLink. Taken from ModView? Yeah, the secret is tolerance 1, in the magic wand tool area. Cerez likes this
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