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Mapping help


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Posted

Heya,

 

I was thinking to make Windhelm for JKA, but the problem is.. I can't make everything as it looks in Skyrim. 

The special curves in pillars as example, I've tried to make an advanced looking pillar with an example of Skyrim infront of me but I just can't remake it.. I don't know what to use or how to create it.

 

My modelling (with gtkradiant) is way to bad and I can't find a tutorial about making advanced structures or anything.

 

Does anyone got the time to help me out?

 

 ** Maui **

Posted

That's the thing, I don't know a dang about modelling.

And patch meshes?

I don't think you're going to make that kind of pillars with patch meshes. :S

Posted

That's the thing, I don't know a dang about modelling.

And patch meshes?

I don't think you're going to make that kind of pillars with patch meshes. :S

 

It's actually pretty easy to use patch meshes in radiant.

 

Show me a pic of this pillar, and I'll mesh your pillar.

Posted

Well, it can be any pillar actually, but I found a way to import Skyrim structures into GTKRadiant so, this thread can be removed if needed.

But if you would like to teach me some stuff about meshes then uhmm do you know Skyrim at all?

 

Let's say the wall with the power shouts on, can you make that?

 

 ** Maui **

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