Maui Posted March 22, 2014 Share Posted March 22, 2014 Heya, I was thinking to make Windhelm for JKA, but the problem is.. I can't make everything as it looks in Skyrim. The special curves in pillars as example, I've tried to make an advanced looking pillar with an example of Skyrim infront of me but I just can't remake it.. I don't know what to use or how to create it. My modelling (with gtkradiant) is way to bad and I can't find a tutorial about making advanced structures or anything. Does anyone got the time to help me out? ** Maui ** Link to comment
mrwonko Posted March 22, 2014 Share Posted March 22, 2014 Don't do complex shapes in Radiant, "just" model them. Link to comment
Apprentice Posted March 23, 2014 Share Posted March 23, 2014 Try making those pillars out of patch meshes . . . Link to comment
Maui Posted March 23, 2014 Author Share Posted March 23, 2014 That's the thing, I don't know a dang about modelling.And patch meshes?I don't think you're going to make that kind of pillars with patch meshes. :S Link to comment
Boothand Posted March 23, 2014 Share Posted March 23, 2014 Could you post a screenshot of you want to make? Link to comment
MoonDog Posted March 24, 2014 Share Posted March 24, 2014 That's the thing, I don't know a dang about modelling.And patch meshes?I don't think you're going to make that kind of pillars with patch meshes. :S It's actually pretty easy to use patch meshes in radiant. Show me a pic of this pillar, and I'll mesh your pillar. Link to comment
Maui Posted March 24, 2014 Author Share Posted March 24, 2014 Well, it can be any pillar actually, but I found a way to import Skyrim structures into GTKRadiant so, this thread can be removed if needed.But if you would like to teach me some stuff about meshes then uhmm do you know Skyrim at all? Let's say the wall with the power shouts on, can you make that? ** Maui ** Link to comment
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