Doby Posted October 29, 2013 Posted October 29, 2013 I recently upgraded to OS X Mavericks, and been thinking of reinstalling JKA for some time. Apparently there are a couple of issues(could also be me); I installed JKA with my SWJK Gold Pack dvd, but unable to launch MP which 'quits unexpectedly', while the SP launches just fine. Can't say if installing the binary patches would help in any way since I don't think they work with the Gold Pack copy. I installed the Steam version, which is able to launch but with a resolution problem; I can barely see 1/4 of the menu and can't really access anything. As long as I know steam version initially worked with widescreen resolutions, without having to alter the config files, which I tried to but it seems there is no longer a 'r_mode' function. Anyone can offer a solution? I appear to be a bit rusty at the moment so I'm quite stuck :/ ( I use a retina macbook) Circa likes this
eezstreet Posted October 29, 2013 Posted October 29, 2013 Use OpenJK with the assets that you need to run the game with. That should clear up the issues and you're able to use r_mode just fine.
Circa Posted October 29, 2013 Posted October 29, 2013 @@redsaurus is currently working on a fix for his launcher he made for the disc versions for Mac. I'm not sure about the resolution issue. I use the App Store version and have no problems with that. Maybe he will know more.
redsaurus Posted November 1, 2013 Posted November 1, 2013 Have you tried getting rid of the old jampconfig file for steam? As Circa said I'll have a new version of the launcher out in the next couple of weeks, but I don't have proper Internet / laptop where I live yet
Doby Posted November 4, 2013 Author Posted November 4, 2013 Thanks for the responses, probably should have tried this earlier, but i installed jka through boot camp on windows 7, and the resolution issue persists there. So it appears even if I'm able to launch the game somehow(which I can with the Steam version) I'm gonna have to adjust the game to the retina resolution(tried r_mode on windows no luck) I'll work on it further on when I have the time, and will be waiting to try your new launcher @@redsaurus Circa likes this
Shadzy Posted November 5, 2013 Posted November 5, 2013 Open JK I can confirm for one of our members!! He cant get console key down though, but hes able to play game otherwise!
Xycaleth Posted November 7, 2013 Posted November 7, 2013 OpenJK should be playable on Mavericks now. Shadzy and Circa like this
Circa Posted December 17, 2013 Posted December 17, 2013 Hey @@Doby, redsaurus released his latest version to work with Mavericks. https://jkhub.org/files/file/1019-jedi-academy-mp-launcher-for-os-x/
redsaurus Posted December 18, 2013 Posted December 18, 2013 Just to clarify: the gold pack / disc version won't actually work properly on Mavericks because the networking library used has been taken out in 10.9. What the launcher does do now for Mavericks users is make it so you can properly join MP servers. If you still have problems with resolution in Steam, r_mode 10 is I think the best you can do (note r_mode -1 is gone)
Kortovos Posted December 20, 2013 Posted December 20, 2013 Is there a fix for steam play on mavericks? also how do I install OpenJK for a steam version of JA on my imac? (I'm getting standard server file download errors meaning i cant join 90% of decent MP servers). The OS X 1.2 launcher just to double check doesnt work with steam mavericks version of JA? Any help would be greatly appreciated!
redsaurus Posted December 20, 2013 Posted December 20, 2013 The 1.2 launcher does work with the latest Steam and App Store versions on Mavericks, and all other versions on anything *before* Mavericks.
Kortovos Posted December 20, 2013 Posted December 20, 2013 I am still getting an unexpected quit after I choose multiplayer after i open JKJA Launch. Is there anything I should do with base / steam folder in addition? Thanks and sorry to bother you with all the questions!
Circa Posted December 20, 2013 Posted December 20, 2013 I am still getting an unexpected quit after I choose multiplayer after i open JKJA Launch. Is there anything I should do with base / steam folder in addition? Thanks and sorry to bother you with all the questions!Did you point it to the correct .app?
Kortovos Posted December 20, 2013 Posted December 20, 2013 Redsaurus kindly provided an update which has fixed the issue. Circa likes this
Shadzy Posted December 21, 2013 Posted December 21, 2013 Kort mind sharing what this was??Would be interested to know, i face similar dilemna!?!
Kortovos Posted December 21, 2013 Posted December 21, 2013 I'm not sure exactly what the problem was, but upon launching with Redsaurus' launcher in mavericks, MP and SP would just unexpectedly quit. If launch normally, the game would launch, but then you wouldn't be able to join 90% of the MP servers due to download errors. I talked to Red and sent him a screen grab of the error, and he spotted where the problem was in Mavericks and released an update to solve it. Now it runs flawlessly. The guy is a legend! Circa likes this
Doby Posted December 27, 2013 Author Posted December 27, 2013 Also, for anyone else having issues with the retina display, here's the fix http://support.aspyr.com/entries/23012682-Jedi-Academy-Super-gigantic-graphics- Circa likes this
GfxKai Posted December 30, 2013 Posted December 30, 2013 On mavericks, I've tried Redsaurus' updated launcher in my base folder, then in my japlus folder (and then in both) but still getting the download error, meaning I can't join any servers running JA+ (most of them). Any ideas?? Using the Mac App store version of JKJA.
Circa Posted December 30, 2013 Posted December 30, 2013 On mavericks, I've tried Redsaurus' updated launcher in my base folder, then in my japlus folder (and then in both) but still getting the download error, meaning I can't join any servers running JA+ (most of them). Any ideas?? Using the Mac App store version of JKJA.You put the launcher in the Applications folder. Not the base folder. Then you use that to launch the game. Double click on it.
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