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tree mapmodels


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  • 2 weeks later...

There used to be a site with various q3 map models for download by qkenny - Cant find it now, that had a few new trees, as seen in Midgar v3,0 choco ranch (can always take the md3 from there). Other than that, it would be great if someone made some more... *hint hint*

 

Alternately, depending on the type of tree you can make your own - pine trees for example are relatively easy to make yourself, as in nightfall.

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I have one tree that I got CC0 from blendswap and converted for use in game. You can easily remake the texture to use other leaves.

 

https://jkhub.org/albums/azkTO

 

Here is the model

 

http://www.wikiupload.com/GIUZ6SVZICZ0GGQ

 

Being an MD3 model you will have to use the same folder set up. The /nature folder goes inside /models.

The shader can be wherever you want or merged with another shader / the map's shader if you want. Don't forget to add it to shaderlist.txt if you keep it as is.

 

Model is I think 2x scale, I messed up when I first created my Blender template for game model exports which I've since fixed. Anyway, modelscale/0.5 will fix this.

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