ChalklYne Posted September 20, 2013 Posted September 20, 2013 @@Botdra Funny you say that, ever since you started this mod I have been viewing pics of him and trying to theorize a low poly version. No promises just yet, but I am definitely interested
CaptainChar Posted September 20, 2013 Posted September 20, 2013 I do have a Gabe Belmont model cept I have reason to believe its from the actual xbox dev kit, just the format of the textures is what is normally used on consoles and very few pc games, however I don't know how to use that 3D format, however if anyone wants it for references here ya go, im currently trying to get Shanoa from 3 different artists as well http://www.mediafire.com/?pxfwlre9i1nfcay I do have a very nicely made Alucard Judgement model as well, Id have to compare it to the original to make sure its not a port Botdra likes this
Botdra Posted September 21, 2013 Author Posted September 21, 2013 Great news guys. Could you post pictures of the models and maybe wireframes too @@OmegaSigma?Yeah if we can get a Gabriel model in I'd be extremely pleased. Thanks to Tobe we won't be short on playable characters.
CaptainChar Posted September 21, 2013 Posted September 21, 2013 I don't have much knowlage in .mesh format, I also cant model anymore till I get a new 3dsmax version compatable with windows 7
tobe_one Posted September 22, 2013 Posted September 22, 2013 I downloaded the Gabe Belmont file but I don't know how to open it and how to skin it..I better wait till it became JKA format I think.
CaptainChar Posted September 23, 2013 Posted September 23, 2013 I need to aquire a new 3dmax, I think the mesh uses XPS modeling program or something else along those lines, ive used XNA, max, sketchup, gmax, and some other programsis there any model that would fit for Gabe that is currently in JA?
tobe_one Posted September 24, 2013 Posted September 24, 2013 hmmm .. none I can think of.. Gabriel is quite unique
Botdra Posted September 24, 2013 Author Posted September 24, 2013 I've also got the game and took a ton of reference shots from cinematics if need be, and I know OmegaSigma has the game as well.
ChalklYne Posted September 24, 2013 Posted September 24, 2013 @@AshuraDX might have an orc lord that looks like it could be added onto and re-rigged... let's wait on his response
CaptainChar Posted September 24, 2013 Posted September 24, 2013 The file of gabe I uploaded also has his textures, they'd have to be converted though, unless someone wants to make original, the issue I see with gabe is his tunic might have a lot of deforming in JA, but a good weigher could get around that
CaptainChar Posted September 28, 2013 Posted September 28, 2013 this might be useful for someone Shanoahttp://www.mediafire.com/?8geyyamvw0hfaaa
AshuraDX Posted September 28, 2013 Posted September 28, 2013 about Gabriel ...I dont have a model I coudl fit this too but I oculd make a new model for this purpose , but it will take a while as I'm busy with schooland just got to reinstalled 3ds max and photoshop yesterday (Backstory->a rootkit killed my system 32 folder ,I could save all unfinished projects by using a portable version of linux to copy the files over to my external drive and I still have to get some stuff running again but I'll get to it in the next weeks
CaptainChar Posted September 29, 2013 Posted September 29, 2013 yeah spyware can be nasty, that Shanoa I don't even even remember what model it is
Botdra Posted September 29, 2013 Author Posted September 29, 2013 about Gabriel ...I dont have a model I coudl fit this too but I oculd make a new model for this purpose , but it will take a while as I'm busy with schooland just got to reinstalled 3ds max and photoshop yesterday (Backstory->a rootkit killed my system 32 folder ,I could save all unfinished projects by using a portable version of linux to copy the files over to my external drive and I still have to get some stuff running again but I'll get to it in the next weeks Not a problem man, I'm busy with school and work as well. Just doing what little I can in the mean time. Take your time! An original model would be fantastic.
tobe_one Posted September 30, 2013 Posted September 30, 2013 rr I can't open that Shanoa with obj file..
CaptainChar Posted September 30, 2013 Posted September 30, 2013 aw crap I'll need to dig through what it actually came from, I cant remember if its OoE or Judgment's model, I also with programs would digitally sign, like MP3 info to the model format, eg obj is so generic, yet so many different programs use it, in school only the macs with lightwave used it, were as we used it to port between 3dsmax and lightwave at the time, anyhoo I will look into the origins of the model format and see if I can make it more, user friendly
Angel Soul Posted November 5, 2013 Posted November 5, 2013 Hey, I have been planning to release a "Castlevania: Lords of Shadow" HUD mod... and I intended it for ForceMod 3 - Lightmagic for Jedi, Darkmagic for Sith. But... there were complications and I never finished it. I do believe I have the files somewhere still. Not sure. Would you like to have them if I find them?
Angel Soul Posted November 5, 2013 Posted November 5, 2013 Looks intressting, looks intressting. My main concern is that the screen isn't large enough for player to see incomming foes and keep them on distance, but rather all is close fighting. Looks real well though!
Circa Posted November 8, 2013 Posted November 8, 2013 We haven't seen anything related to this in a couple months. Where'd you go @@Botdra?
Botdra Posted November 24, 2013 Author Posted November 24, 2013 @@Botdra hasn't been on in awhile. How sad. Doesn't mean I haven't been creeping. School has taken over. I still plan to work on this mod but it's going to be on and off. I've got Xmas break coming up and at LEAST one week of that will be dedicated to continuing my maps. Chalk is still working on some awesome stuff too, which you'll see as soon as he's done. Things are going to be slow on this, but they will be happening. Circa likes this
Circa Posted November 24, 2013 Posted November 24, 2013 Doesn't mean I haven't been creeping. School has taken over. I still plan to work on this mod but it's going to be on and off. I've got Xmas break coming up and at LEAST one week of that will be dedicated to continuing my maps. Chalk is still working on some awesome stuff too, which you'll see as soon as he's done. Things are going to be slow on this, but they will be happening.Yep, that's what it's been like for most people. Good to hear you'll be getting some time soon.
Botdra Posted November 30, 2013 Author Posted November 30, 2013 Hey, I have been planning to release a "Castlevania: Lords of Shadow" HUD mod... and I intended it for ForceMod 3 - Lightmagic for Jedi, Darkmagic for Sith. But... there were complications and I never finished it. I do believe I have the files somewhere still. Not sure. Would you like to have them if I find them? Sorry for the late reply man, school's taken up all my time. Yes we would love that if you could find it. Any contribution is much appreciated, cheers!
Botdra Posted February 2, 2014 Author Posted February 2, 2014 You guys still around/alive? @@OmegaSigma @@ChalklYne @@AshuraDX @@tobe_oneSorry, I've been really busy with school and work. I am still chipping away at this over time, but I wanted to see who else is around, if anyone. I'm thinking we should restructure this mod a bit and focus on the MP aspect for now, so that we can actually release something people can enjoy and mess with, even if we never finish the SP side or it takes much longer to finish.
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