Botdra Posted April 24, 2013 Posted April 24, 2013 I've always wanted to get this gun in-game, but never managed to pick up modeling after several attempts. Anyone willing to try? Even if you just get the model done and map it I could even texture it myself (poorly, but I'm getting better). Anyways, here's some reference pictures: http://cloud-2.steampowered.com/ugc/594734863494434116/40ABFA87A5FA65C9D19902E1CD56537EAEF9AB0B/ For some reason I can't embed them as apparently "You are not allowed to use that image extension on this community." I can take more pictures as I now own the game, so just let me know if that's necessary and I'll take more/better ones in-game.
Circa Posted April 24, 2013 Posted April 24, 2013 You have to make sure you put the end tags on image link. I get that error when I forgot to close the tag with a ]
Botdra Posted April 24, 2013 Author Posted April 24, 2013 Checked that, still didn't work. Dunno why... EDIT: Got them all to work except one, because the link doesn't end in .jpg, it just ends... well you'll see the link. Couldn't fix it so you'll just have to click on that first one.
The One and Only Posted April 24, 2013 Posted April 24, 2013 I never finished it, but you can have what I got done if you like. Botdra likes this
Botdra Posted April 24, 2013 Author Posted April 24, 2013 I never finished it, but you can have what I got done if you like. That came up on the Google search on ModDB, heh. Yeah if no one else wants to take this one up then sure, I'll have a go at that. Thanks man, really appreciate it!
Barricade24 Posted April 25, 2013 Posted April 25, 2013 I think one of these has been made before. I thought I remembered seeing one in Movie Battles II. Circa likes this
Circa Posted April 25, 2013 Posted April 25, 2013 I think one of these has been made before. I thought I remembered seeing one in Movie Battles II.Sure enough! It is! But I can't open it in ModView or MD3View.
Circa Posted April 26, 2013 Posted April 26, 2013 I get the same error, no idea why though.Try to replace the blaster_pistol and try it ingame.
Botdra Posted April 26, 2013 Author Posted April 26, 2013 Try to replace the blaster_pistol and try it ingame. I will once I figure out how. There's also some weird thing where there's a folder called DC-17, and I can open that in ModView (textures don't load though) and it seems to be a model of the DC-15... this could get complicated.
Circa Posted April 26, 2013 Posted April 26, 2013 Oh you're right! The textures loaded for me. This one looks great but the textures could use some work definitely. Bek likes this
Botdra Posted April 26, 2013 Author Posted April 26, 2013 They could use some work, but it still looks great. Dunno why I couldn't get it to render... everything looks right to me.
Circa Posted April 26, 2013 Posted April 26, 2013 They could use some work, but it still looks great. Dunno why I couldn't get it to render... everything looks right to me.I opened it in ModView, not MD3View, if that's the issue.
Botdra Posted April 26, 2013 Author Posted April 26, 2013 I opened it in ModView, not MD3View, if that's the issue. That's what I tried, no luck. I'll figure it out... once I finish TFU:USE, hehe.
Botdra Posted April 26, 2013 Author Posted April 26, 2013 Seems I need to have some sort of modeling program and some knowledge of tags and such to get this working... can someone else give this a shot and see if it works to replace the blaster model? If it works I may do some work on the texture.
Circa Posted April 27, 2013 Posted April 27, 2013 Seems I need to have some sort of modeling program and some knowledge of tags and such to get this working... can someone else give this a shot and see if it works to replace the blaster model? If it works I may do some work on the texture.All you need to do is rename the files to those of the blaster. Do you want it to replace the blaster rifle or the blaster pistol?
Circa Posted April 27, 2013 Posted April 27, 2013 Got it to replace the third person plaster pistol. I got the shader for the glow as well. The first person view does not work though. Not sure how to fix it.I guess I should have picked a lighter map...sorry about that... Bek likes this
minilogoguy18 Posted April 27, 2013 Posted April 27, 2013 The model looks like it's just oriented incorrectly, rotating it around should help. Pretty sure there are some gun tutorials out there to help with this, pehaps on Inyri's site.
Botdra Posted April 27, 2013 Author Posted April 27, 2013 The model looks like it's just oriented incorrectly, rotating it around should help. Pretty sure there are some gun tutorials out there to help with this, pehaps on Inyri's site. I'll see if I can do it myself after dinner. I haven't done any real modeling so I'll have to figure out how to use XSI but it shouldn't be too hard.
minilogoguy18 Posted April 27, 2013 Posted April 27, 2013 Well there's a problem, no one ever made a md3 exporter for Softimage, as much as I've tried going to multiple sites requesting it. Looks like the only way it'll ever happen if I make it myself and I don't know shit about coding.
Circa Posted April 27, 2013 Posted April 27, 2013 That may be an issue... @?I don't think the issue is even that it needs to be rotated. I'm trying to figure out how they did it in MBII. They had to have a first person model of it right? It has a HUD icon and everything so we know it is a playable weapon.
Botdra Posted April 27, 2013 Author Posted April 27, 2013 I don't think the issue is even that it needs to be rotated. I'm trying to figure out how they did it in MBII. They had to have a first person model of it right? It has a HUD icon and everything so we know it is a playable weapon. Try loading it up in MBII just to see if it works. Any mission where you're a Republic Command or Clone should work.
Circa Posted April 27, 2013 Posted April 27, 2013 Try loading it up in MBII just to see if it works. Any mission where you're a Republic Command or Clone should work.I can't, I use the Mac App Store version of JA. Sorry! I got it to work! I figured it would be the "blaster_pistol_hand.md3" since it was the one that was missing. So I tried a whole bunch of different ones from different folders and went to the republic cruiser level folder from MBII and saw it had 2 clone gun folders so I copied the hand md3 from there and renamed it to blaster_pistol_hand and it works perfectly! So I can put this together with icons and shaders in a pk3 if you want it. @@Botdra
Botdra Posted April 27, 2013 Author Posted April 27, 2013 I can't, I use the Mac App Store version of JA. Sorry! I got it to work! I figured it would be the "blaster_pistol_hand.md3" since it was the one that was missing. So I tried a whole bunch of different ones from different folders and went to the republic cruiser level folder from MBII and saw it had 2 clone gun folders so I copied the hand md3 from there and renamed it to blaster_pistol_hand and it works perfectly! So I can put this together with icons and shaders in a pk3 if you want it. @@Botdra That would be excellent man, thank you! I may modify it myself and then contact MBII about releasing it separately - you never know - and I'll be sure to credit you as well if I do. Cheers.
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