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I'm wondering how that will work for customization though, as you have feet and hands which aren't very similar. A whole new species would almost do the trick.

 

On a semi-unrelated note, someone should frankenstein the Rodian Male heads onto the Rodian Mercenary (enemy guy)'s body sometime, that would be great for a little bit of additional enemy variety.

Circa, Botdra and Mandalorian like this
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Some of the Human Male bodies are similar to these Trandoshans from Star Wars: Clone Wars. It would be cool to have a variety of Trandoshan mercenaries.

 

61.png

 

 

On a semi-unrelated note, someone should frankenstein the Rodian Male heads onto the Rodian Mercenary (enemy guy)'s body sometime, that would be great for a little bit of additional enemy variety.

Why not just use the jedi_rm model? It has more interesting outfits, and you can randomize the colors. That provides a lot of variety.

Tempust85 and ChalklYne like this
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I'm wondering how that will work for customization though, as you have feet and hands which aren't very similar. A whole new species would almost do the trick.

That's what I meant, make a new species using the jedi_hm torsos and legs (with trandoshan hands and (maybe) feet) and the Trandoshan head.

This could be done with other models too, like the Weequay or Gran, just to provide more variety.

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that's actually not a bad idea....

 

I might infact do that sometime , I've started working at adding new heads to the merc model to add some alien mercs but pretty much stopped doing that after finishing the Devaronian

I might aswell toss my twilek male heads in.....you'll hear from me

 

so the current suggestions are :

rodian mercs + rodian male heads

human male + gran head & weequay head

 

I wont touch Shiftee's trando , that's something I wont do without permission but maybe shiftee wants to join this project ?

@@Darth Shiftee

therfiles likes this
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The Trandoshan Head mod says other players can modify and share this work so long as they provide credit to the original author.

 

I might aswell toss my twilek male heads in.....you'll hear from me

You have male Twi'lek heads? You have no idea how long I've been looking for those. I've been stuck with this:

 

maletwilekjp8.jpg

 

Has no one thought of this before? It seemed kinda obvious to me.

 

By the way, I really love your Devaronian Merc model.

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The Female Twi'lek model uses a shader that allows the color of the skin to be chosen:

models/players/jedi_tf/face
{
    {
        map models/players/jedi_tf/face
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/face
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/tentacles_01
{
    {
        map models/players/jedi_tf/tentacles_01
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/tentacles_01
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/face_01
{
    {
        map models/players/jedi_tf/face_01
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/face_01
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/head_01
{
    {
        map models/players/jedi_tf/head_01
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/head_01
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/face_02
{
    {
        map models/players/jedi_tf/face_02
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/face_02
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/tentacles_02
{
    {
        map models/players/jedi_tf/tentacles_02
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/tentacles_02
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/face_03
{
    {
        map models/players/jedi_tf/face_03
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/face_03
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/head_03
{
    {
        map models/players/jedi_tf/head_03
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/head_03
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/tentacles_03
{
    {
        map models/players/jedi_tf/tentacles_03
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/tentacles_03
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/torso_02_skin
{
    {
        map models/players/jedi_tf/torso_02
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/torso_02
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

It would be really cool if this could be added to your male Twi'lek head.

 

Just to confirm:

  • Darth Shiftee's Trandoshan (with permission) using Human male torsos and legs
  • Rodian Jedi heads on default Rodian body
  • Other alien heads (Gran, Weequay, Devaroinian?, Male Twi'lek) using Human/Rodian/Kel'Dor torsos and legs

Think of the wretched hive of scum and villainy that could be created with all these models!

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The Female Twi'lek model uses a shader that allows the color of the skin to be chosen:

 

 

models/players/jedi_tf/face
{
    {
        map models/players/jedi_tf/face
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/face
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/tentacles_01
{
    {
        map models/players/jedi_tf/tentacles_01
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/tentacles_01
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/face_01
{
    {
        map models/players/jedi_tf/face_01
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/face_01
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/head_01
{
    {
        map models/players/jedi_tf/head_01
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/head_01
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/face_02
{
    {
        map models/players/jedi_tf/face_02
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/face_02
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/tentacles_02
{
    {
        map models/players/jedi_tf/tentacles_02
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/tentacles_02
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/face_03
{
    {
        map models/players/jedi_tf/face_03
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/face_03
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/head_03
{
    {
        map models/players/jedi_tf/head_03
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/head_03
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/tentacles_03
{
    {
        map models/players/jedi_tf/tentacles_03
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/tentacles_03
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

models/players/jedi_tf/torso_02_skin
{
    {
        map models/players/jedi_tf/torso_02
        blendFunc GL_ONE GL_ZERO
        rgbGen lightingDiffuseEntity
    }
    {
        map models/players/jedi_tf/torso_02
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
        rgbGen lightingDiffuse
    }
}

 

It would be really cool if this could be added to your male Twi'lek head.

 

Just to confirm:

  • Darth Shiftee's Trandoshan (with permission) using Human male torsos and legs
  • Rodian Jedi heads on default Rodian body
  • Other alien heads (Gran, Weequay, Devaroinian?, Male Twi'lek) using Human/Rodian/Kel'Dor torsos and legs
Think of the wretched hive of scum and villainy that could be created with all these models!

 

 

Did you get ModView to work, my friend?
Link to comment

The Female Twi'lek model uses a shader that allows the color of the skin to be chosen:

It would be really cool if this could be added to your male Twi'lek head.

 

Just to confirm:

  • Darth Shiftee's Trandoshan (with permission) using Human male torsos and legs
  • Rodian Jedi heads on default Rodian body
  • Other alien heads (Gran, Weequay, Devaroinian?, Male Twi'lek) using Human/Rodian/Kel'Dor torsos and legs

Think of the wretched hive of scum and villainy that could be created with all these models!

 

yup that's my plan , we'll see how soon I can finish this though as I got a busy weekend

 

and I might have to look for my twileks textures dunno if I still got them

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Did you get ModView to work, my friend?

No. After a couple downloads, I kept getting the same problem, so I eventually just gave up. I don't need it that much anyway; I can survive without it.

 

yup that's my plan , we'll see how soon I can finish this though as I got a busy weekend

Thank you so much!

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10.4.11. If I want to get any higher, I'm pretty sure I'll have to pay money, which would be a bit difficult at the moment.

I understand. Although Mountain Lion (10.8) is only $20 to upgrade to, but yours is so old I don't think you would be able to without the App Store, which isn't supported in Tiger. Although there are illegal ways to upgrade.
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