Linken Posted January 28, 2013 Share Posted January 28, 2013 cutscene with a moving camera, all I would like to know please Link to comment
eezstreet Posted January 28, 2013 Share Posted January 28, 2013 Kengo's tutorial was shut down due to Yahoo geocities being shut down. But the basic premise is this:- Set up two ref_tags- In ICARUS: - Enable camera - Do a camera pan and move which points to the first ref_tag, both with 0 ms/time - Do a camera pan and/or move pointing to the second ref_tag, with something in the ms/time field which specifies how fast it goes- Compile script- Have game point to script via target_scriptrunner- Trigger script ingame.- Have fun therfiles and Linken like this Link to comment
mrwonko Posted January 28, 2013 Share Posted January 28, 2013 Or animate a camera path using Blender, export it as .roff and play that via script. eezstreet likes this Link to comment
Linken Posted January 28, 2013 Author Share Posted January 28, 2013 unfortunately I know not what blender does nor how it works. Link to comment
Szico VII Posted January 28, 2013 Share Posted January 28, 2013 Kengo's tutorial was shut down due to Yahoo geocities being shut down. But the basic premise is this:- Set up two ref_tags- In ICARUS: - Enable camera - Do a camera pan and move which points to the first ref_tag, both with 0 ms/time - Do a camera pan and/or move pointing to the second ref_tag, with something in the ms/time field which specifies how fast it goes- Compile script- Have game point to script via target_scriptrunner- Trigger script ingame.- Have fun I feel the 'IN ICARUS' section here is a bit short on description and 'how to' Link to comment
therfiles Posted January 28, 2013 Share Posted January 28, 2013 Don't worry. Some one will force therfiles to make a tutorial. It's coming along...slowly. I'll get it done. Soon. Link to comment
Linken Posted January 29, 2013 Author Share Posted January 29, 2013 I feel the 'IN ICARUS' section here is a bit short on description and 'how to'It's ok, I get it, I've made cutscenes before, not too difficult. Link to comment
Linken Posted January 30, 2013 Author Share Posted January 30, 2013 watI've made a cutscene before, but I lacked a moving camera, I wanted to know how that was done. Link to comment
Solution therfiles Posted January 30, 2013 Solution Share Posted January 30, 2013 I've made a cutscene before, but I lacked a moving camera, I wanted to know how that was done. OHHHHH! This is a question I can answer quite simply without an epic tutorial (which will be made). So, assuming you know how to make a normal camera, do so. Now, I'm assuming you have more than one camera. The first camera needs to have a 'action time' (the last text box on the PAN and MOVE command) of 0. For your next camera, place the appropriate PAN and MOVE commands right after your first ones, but put whatever you want in the action time box. For example, put in 5000 if you want it to move from cam 1 to cam 2 in 5 seconds. After that, make a wait block of 5000 (or more) then add your next command. What this will do is wait for the camera to stop moving, and then move on. Hope that helped. I can elaborate with pics if needed. Link to comment
Linken Posted January 31, 2013 Author Share Posted January 31, 2013 thank you therfiles likes this Link to comment
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