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About This File

Designed for TFFA with varied fighting areas.

Inspired by the planet Abafar from the series Star Wars: The Clone Wars. It does not represent any specific location seen on the series.

SUPPORTED GAME MODES:

  •  FFA, TFFA, Duel.

NOTES:

  • The map's lighting was done while using "r_gamma 1.2". Screenshots were also taken while using "r_gamma 1.2".

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version 11-11-2024

Released

Visual changes:

  • Added more texture details and gribbles.
  • Replaced some textures.
  • Player model lighting fixed.
  • Overall map lighting somewhat improved.

Gameplay changes:

  • Moved and reshaped main elevator.
  • Speeder taken out of glass frame. No longer just a box with a speeder inside it.
  • Improved clipping to ease player movement and prevent getting stuck.
  • Bot routes improved.

 

Srethem, mjt, Jeff and 4 others like this

User Feedback

Recommended Comments

We've been running this map for tffas, it's a ton of fun. The skybridges that you can jump up to add a lot of interesting dynamic. For strafers, it can be fast if you're going on the long road to the downramp. Big enjoy. Lighting seems kinda odd but I can't really articulate why, but other then that it's a super fun map for these gametypes, we don't get many of these nowadays so appreciate the contribution. 

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