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Exogorth Stomach (Episode V map) v1.1

   (3 reviews)

2 Screenshots

About This File

15.10.2018

 

Map Name : EpvExogorthStomach

 

Author : Lwkill

 

Install : Put the .pk3 file in your base directory

 

Singleplayer : Map/Devmap EpvExogorthStomach

 

Multiplayer : you can play Duel,but no botroutes

 

This map was made with GtkRadiant 1.6.6
and is free to redistribute and modify this file.

This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.

DarthValeria likes this

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Recommended Comments

Lancelot

Posted

To those who don't know what this map is supposed to represent: It's the inside of the "space slug" from The Empire Strikes Back.

 

The map may not be perfect (yet), but I think it's a good start. As far as I know, it has never been done before.

PreFXDesigns likes this
the_raven

Posted

To those who don't know what this map is supposed to represent: It's the inside of the "space slug" from The Empire Strikes Back.

 

The map may not be perfect (yet), but I think it's a good start. As far as I know, it has never been done before.

Wasn't that thing a worm though?

And you're right, it's not perfect, but it's a start. Better than nothing in fact.

PreFXDesigns likes this
TheWhitePhoenix

Posted

It looks good for a beginning attempt of the inside of the Space Slug, but I look forward to when it actually gets more polish. Right now, it looks more or less like it's a cave map with the Falcon in it. Not that is a problem, mind you. We need more cave maps.

Lwkill

Posted

Thank you for liking this is my first map that I have so reasonably finished I'll improve it

 

sorry for my english

Jeff

Posted

Awesome map, and great idea.

RAILBACK

Posted

A good start. I would make it with patch-mesh so it has curves. Add some rocks as this beast only eats stone, far as I know. Maybe add some spot lights around the outside of the ship. If you really wanted, you could have this model with no clip on it and then add an interior so you can go inside.

Lwkill

Posted

@RAILBACK

i also had this idea, but i still have not the fineness to design the falcon from the inside

maybe someone has a prefab that I can use for this?

RAILBACK

Posted

 

@RAILBACK
i also had this idea, but i still have not the fineness to design the falcon from the inside
maybe someone has a prefab that I can use for this?

 

Or you could ask Sith J Cull to use his Falcon map inside your level. It's oversized so you can explore inside of the ship.

Lwkill

Posted

thanks for the information I wrote him an email

NumberWan

Posted

If this were a SP map, I would make a trigger and a script, that causes the map to shake, when the Player uses a blaster outside. Perhaps this is possible for MP as well.

It would be logical to add a horizontal cylinder with the worms intestines, slightly visible in the dark. The fog could be replaced with a circle 9instead of a square) + JK has the FX fog as well, which could be added into the map in GtkRadiant. For the sake of fun – I would add the teeth at the distance, which would open and close from time to time.

In any case, a nice start. Hope some of these suggestions would help!

Lwkill likes this

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