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About This File

A few maps re-set back up for use, this time for the Multiplayer Portion of Jedi Academy. Roleplay, or whatever comes to your mind when utilizing these maps. Might be a bit messy but compiled and setup for multiplayer so no weird script errors, doors that don't work now work, and so forth. More maps to come later on potentially. Might still be bugs but the maps should all work well enough.
Warning: Because these maps are re-setup for MP you might run into possible crashes. These were loaded up real fast with /devmap, not through the
scripts setup for the map.

 

Copyright/License: None.

 

External Content Used / Credits: None, core base game content.

 

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version 1.0

Released

  • None, at the moment.
Lwkill and Lardo like this

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Nice mate! Do you think you could also include the .map files in case anyone wants to do something with it?

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Good idea, but (since I didn't yet test them for myself) I must ask: wouldn't it be great if these maps were altered to be "opened-up", as in had logical access between areas, so you didn't have to leap onto ledges, over crates, etc. in order to reach an area. That'd make sense RP wise, especially if you're RP-ing a faction of locals who are just going about their day.

ZanderNao likes this
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