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Unfinished project - released as is for learning and development purposes
Was going to optimise for rend2 but found most recent builds buggy and unworkable.

 

/////////////////////////////////////////////////
//
// Bioshock
// The Church of Our Lord
// ====================
// by Szico VII
// 24th Aug 2017
//
///////////////////////////////////////////////

 

MAPPED BY Szico VII
MSN: szicovii@gmail.com
E-Mail: szicovii@gmail.com
AIM: Szico VII
http://www.jkhub.org

 

Bioshock - The Church of Our Lord (Alpha v0.1)
=======================
New Textures: Yes
New Sounds: Yes
New Models: Yes
New Scripts: No
Bot Routing: No
Gametypes: FFA, TFFA

 

Brush Count (inc. ASE models and patches): ---
Entity Count: ---
Active Build Time: 1 months
Compile Time: 1mins

 

==============================================================================================
Map Installation : Unzip the contents of the zip (Bioshock - The Church of our Lord.pk3)
into your Jedi Academy/GameData/Base directory, and you're all set to go!

 

/devmap bioshock_basilica to run

 

(EDITORS ONLY:)
Source Files: ---
==============================================================================================

 

/////////////////
// Features: //
/////////////////

 

---

 

-Credits-

 

Nil

 

(All efforts have been made to trace holders of original material, but if anyone has been omitted, I apologise.)

 

Known Bugs:
============
- Caustic effect clips with flags in newer OpenJK builds

 

====================================
Afterword:
====================================

 

Unfinished project - released as is for learning and development purposes
Was going to optimise for rend2 but found most recent builds buggy and unworkable - some residual effects included if you can get it to work however

 

---------------------------------------------------------------------------------
IMPORTANT!!!!
---------------------------------------------------------------------------------
SOME ELEMENTS OF THIS MAP CANNOT BE USED/RIPPED!
This includes:
- Textures
- Model textures/shaders
- The Map itself

 

(You can however use them for learning purposes, or get my permission if you want to publish edited files
I have nothing against you editing these files for your own progress.

 

If you want to use any of these, ask me first!

 

You can however, use freely, and without my permission:
- Original models, but not the new skins/textures.
- Shaders
- Scripts
==================================================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
==================================================================================

 

~Szico VII~

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version (v0.1)

Released

  • First release

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