Jump to content

Archangel35757

Members
  • Posts

    2,351
  • Joined

  • Last visited

Everything posted by Archangel35757

  1. @@eezstreet et al -- do you think the main mode of spacecraft control was via thrust vectoring using those large engine nozzle extensions? Also I'm currently brainstorming the entrance into the main cockpit and also the cargo hold area. Any thoughts?
  2. I think I will narrow up the seats in a few places.
  3. Ok... so the thrust grip and control grip models are finished (...though they still need UV mapping and texturing): I think the seats and co-pilot/pilot controls are too close together... I plan to spread them out just a little bit more.
  4. I have the control grip modeled and tentatively placed... Just need to model the thrust control grip for the left side of seats... still much to do.
  5. Hah... speaking of my red seats-- I told @@AshuraDX that they reminded me of a vintage 1970's muscle car bucket seat. Here's an update for the modification to install the holoprojector (how I think it should have been):
  6. The original cockpit is all kinds of hokey... can't believe they didn't take time to make a more respectable, believable cockpit... The holo-projector (blue circle) is pointing back at the door behind them... (at the 2min mark) yet Mon Mothma is project straight upwards. https://www.youtube.com/watch?v=o3PYSLKBuQg
  7. Quick update: ...in the process of populating displays on the control panels.
  8. Ok... so the flight-crew seat model (818 polygons total) is basically finished (just needs UV mapping and texturing): I need to further refine the cockpit seat pose but here's what Kyle looks like for now (...a bit too slouchy): I'll model a seat harness after I finish the pose...
  9. I guess what I didn't like about the JKA story was the the lack thereof... no story. I don't like the idea of Jaden already having built his own lightsaber without any force training. I think there should be a mod so that you have to construct you lightsaber from parts (where you have a work-bench KOTOR style or similar); have some earlier character development missions between Jaden and Rosh where they're taken on missions by Kyle Katarn (or other instructors) to find parts, crystals etc. to construct their sabers... this is where Rosh (being too competitive) could develop jealousy, animosity towards Jaden. Redo the Rosh model and voice acting. Also, from one of the EU books... wasn't the spirit of Exar Khun on Yavin IV? Thus the reason for the darkside around/within one of those Masassi temples? Perhaps Rosh fails his "Cave moment" test and is thus tempted by the Spirit of Exar Khun???
  10. Here's an update... I'm modeling the flight-crew seat now: ...just need to finish up the seat bottom.
  11. @@Boothand - Are those T2 duck terminators?
  12. @@DT85 - Did Carcass error out? Or did it process the model and only give warnings.
  13. Try to make some of the hair on the front & sides as separate meshes to give the hair more layered look. But he's coming along nicely.
  14. I'm pretty sure the dotXSI exporters will export it properly... we'd just have to "make a change request" to Carcass. You could ask rich if he put those limitations in his Ghoul2 exporter for Noesis.
  15. What's the chances of a better physics or flight dynamics (bullet physics?) to achieve better vehicle flight qualities?
  16. @@AshuraDX -- No. I used BOTH_GUNSIT1 …just as I originally stated.
  17. @@eezstreet... yep it's too narrow-- so I will need to widen the fuselage a minor amount. ...and that is scrunching them close together than I would like... I would prefer they not be sitting that close-- as it leaves to narrow a space for a center console to run between them. Although I could alleviate the man-spreading a bit and bring the knees in a bit closer... for a new cockpit sitting position.
  18. Yeah, I'm thinking it may need a little widening... we'll see. I'll put him in the BOTH_GUN_SIT and duplicate him.
  19. Ok... so here are the side and front images of the Raven's Claw scaled to exactly 26m (relative to the size of Kyle Katarn in 3ds Max): Sorry the front and side images are not zoomed at the same level... just compare them relative to the Kyle reference model.
  20. Looking great @@AshuraDX! You definitely need to write a tutorial on how you do the detailing of components!
  21. Because you can look back over your shoulder out the cockpit side windows and see the engine nacelles-- so it has to be the correct scale. Plus I will also release a correctly scaled exterior 3D model... perhaps interactable with some parts: ladders, doors, cargo area, etc.
  22. Yeah, I see your point... 950÷0.64= 1,484.375. And... (1,484.375÷101)*1.8 = 26.45m So the in-game scale should have been correct (if they scaled at 64%). So it needs scaling up to fit Kyle in 3dsMax. Of course on export then it will be reduced to 64% ( just like the player model is).
  23. I already cited that above... it's one of three sources I found. The other two state 26m.
  24. So I found another reference that cites 26m for the length of the Raven's Claw... http://www.star.etmortius.net/equipement/ships/D6%20-%20starship%20netbook/Star%20Wars%20-%20D6%20-%20Starships%20Stats%20R&E%20Netbook.htm ...if no one else can find an "official" length... then I guess I will scale it to 26m in length.
  25. Ok... so I've been busy with life and other 3ds Max controller plugin projects... but I imported the Kyle dotXSI model into 3ds Max and merged in the Raven's Claw MD3 model... Star Wars Wiki states that Kyle Katarn is 1.8 meters tall. In 3ds Max the full-size Kyle model is 101 units tall. So using Kyle as reference we have: 16.93m for the Raven's Claw model-- which is undersized (as we all knew...). So now I've found two sources with conflicting lengths for the Raven's Claw. Star Wars Wikia says it's 20m long ( http://starwars.wikia.com/wiki/Raven ). And here ( http://galactic-voyage.com/Light%20Side-Transports-CRF-156T%20Fast%20Courier-Ravens%20Claw.htm ) it states the vessel is 26m. Can anybody else find any other references for a Modified Corellian Engineering Corporation CRF-156T Fast Courier ??? I need a tie-breaker.
×
×
  • Create New...