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Zyk

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File Comments posted by Zyk

    Zyk OpenJK Mod

       3,730    47

    Hi Zyk, but you can do something like Force Stasis and other cool stuff? Is that impossible?

     

    There are some unique skills and unique abilities like that in the mod, for example, Force Shield, Force Maelstrom, Force Storm, and other abilities. :)

    Zyk OpenJK Mod

       3,730    47

     

    Hello Zyk, I hope you remember me)
    What is new from 3.70 to 3.72?

     

     

    Hi! Well the changelog has all changes, but one of the new features is that Jump 5/5 will allow you to jump out of water :)

    Dusty1654 likes this

    Zyk OpenJK Mod

       3,730    47

    and when I try to run it using a server, I get this in the command prompt and it doesn't launch the game Hitch warning: 1568 msec frame time.

     

    Hi! :)

     

    Yes, when you run the server, it will not open the game, because it is the dedicated server program. It will just open a command prompt window with the heartbeats to the master servers and the Hitch warning message. :)

    After it is running, you will be able to connect to it by running the client game and connecting to it. It will be available in the Local server list and even in the full list. :)

    Zyk OpenJK Mod

       3,730    47

    When I go to the zyk menu it says unknown command and any other option also says unknown command. How do I start the rpg part of the mod?

     

    Hi! :)

     

    Well, if it is saying unknown command, it means that the server you are connected does not have the mod, thats why it does not find commands, since the menu executes server-side commands.

    Make sure you are running the server part of the mod, or that you are connected to a server with the mod, so the menu commands will work. :)

    After that, you can start the rpg part by first creating the account through the Account menu option, which has the option New, to create a new account.

    The mod comes with documentation files that helps with the rpg basics. :)

    Zyk OpenJK Mod

       3,730    47

    @Zyk What number length are the lightsaber blades in this mod, Zyk? From the images above, it looks like they are longer than the base game and looks much better. I know the base game is at 40, I currently have mine set to 43, but just wondering what number they are in this, so I could maybe try it out, myself.

     

    Hi! :). The length is the normal base one (since the length is set in the assets pk3 files). :P

    Zyk OpenJK Mod

       288    5

    This mod have 2 seriosly bugs !

    1.Npc worm crash players. If player have npc spawn. And this player spawn sand worm. Players crash.

    2.Entity system bug with server turns off. If player have entity system. /entadd misc_model_breakable or /entadd misc_model_breakable, crash server

     

    Hi :)

     

    Try the newer version of the mod. It has the client-side plugin, more features, and a lot of bug fixes.

    The bugs you reported do not happen in newer versions (using or not the client-side plugin). :)

    Zyk OpenJK Mod

       3,730    47

    Very nice mod !

     

     

    Can you add more details and explications on the JKHUB presentation ?

    Just "This is a RPG Mod with levels, skills, quests, a racing mode, admin commands, and more." is a little lazy

     

    I released v3.9 and changed the mod description. You were right, the old description was lazy. :P

    Now it is more detailed. :)

    Citrom and EHC_Scorpion like this

    Zyk OpenJK Mod

       265    19

    Good mod !!

     

    there is a problem which cause crashes with server ( @Angel Soul ) :

    The "Program Files (x86)" folder is write-protected with windows 7 and 8.

    JKA needs to modify files (jampconfig.cfg and others) in this folder (Program Files (x86)/LucasArt/Jedi Academy/Gamedata/...) so you need to run the game with administrator rights.

     

    OpenJK adapts JKA to Windows 7and 8 OS and put modified files into "My Games/OpenJK/..." so you don't need to run the game with administrator autorisations.

     

    However, with OpenJK,  Zyk mod writes files into "Program Files (x86)/LucasArt/Jedi Academy/Gamedata/accounts" and "Program Files (x86)/LucasArt/Jedi Academy/Gamedata/configs".

    It creates crashs when a logged player kills npc and the game try to update his XP in his account file : Windows forbids this and the server crashs.

     

    The crash does not occur if the server run with administrator authorisation.

     

    Thanks man. I must add this info in the mod documentation. Next version of the mod will have it. :)

    Also, the crash bug that Angel reported me about Guardian of Wind (after you defeat him, server crashes) is fixed in new version too. :)

    Thomas likes this

    Zyk OpenJK Mod

       265    19

    Nice! Yes, I must add a Troubleshooting section in my mod xD!!! :P

    Thank you so much! :)

    As for the guardian of intelligence map, there is no artifact in this map, only the guardian and a hidden note (Dark Quest). :)

    The Lannik Racto that dies in one shot is not the guardian...he tricked you! :P

    He is another Lannik that is behind the chair near the table. He uses Cloaking as his power. :)

    Oh and thank you for finding this issue, I will try to fix it for a next version sometime.

    Oh, and when you see the guardian of intelligence message (in the glowing area near the elevator), dont

    enter the elevator, thats a workaround for now, so cutscenes wont play and server will not crash. :)

    EHC_Scorpion and Andy like this

    Zyk OpenJK Mod

       265    19

    Hi Angel Soul.

    That is also a strange thing too, the stormies and the guardian crashing the server.

    Yes, the mod was intended to be used with the OpenJK dedicated server, and not jampDed, so if you used jampDed, change it (which could be the cause of the crashes).

    If you did not use jampDed ... then I am like ... :s! :P

    You said nothing appeared on your server list, well, today it looks like the raven master server was not working,

    so if you try now it will work and the Zyk Mod Server will be there. :)

    Oh, also send me the list of suggestions too!

    Angel Soul, EHC_Scorpion and Andy like this

    Zyk OpenJK Mod

       265    19

    Hi Angel Soul. Thank you!

    As for the bug, that is a bit strange :P ... I tried to reproduce it but it did not happen... for me and for the people who come to my server the bug does not happen.

    Is it the server or your client game that crashes? If it is the client game, could be some mod or something else which causes the crash. I tested with a clean base folder (only the 4 original assets) and it did not happen.

    If it is the server who crashes, did you use the jampDed exe? If so, try using the openjkded one, which is the recommended one.

    Try playing the other quests too. If you want, you can come to my server, Zyk Mod Server, and we can talk about the issues that you encounter so far. :)

    Also, I want to hear your suggestions to improve the mod! :D

    Andy, EHC_Scorpion and Angel Soul like this
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