It's definitely something totally unique among JK3 models, lel. Has some unique build to it, unlike most models that go around the same variations of clothes and faces, and the same SW design of common clothing, and stuff. The only thing I would change - the boots textures, and I could possibly try to modify them myself if you're not sure about it. Right now that "shiny" part at the top of the boots looks quite weird with the stronger shadering (be it game's .shaders or just the texture), when compared to the trousers of the guy. I really like the trousers - they fit the design, and even though they're bending weirdly forward around the knee-level, it resembles some new pose, and it's not like people can't stand or move in such a way. At least this adds more variety (if that's caused by the animations, screw that ). Helmet is unique and awesome. With the possibility to switch it on and off it would add wonderful possibilities for roleplaying with that model. Overall really great.