-
Posts
196 -
Joined
-
Last visited
Content Type
Profiles
News Articles
Tutorials
Forums
Downloads
Posts posted by BlindDaThief
-
-
Shit! That's tomorrow! Damn it! Ah well
-
Good news, JKHub friends! I just had a very life-interrupting surgery.... normally that would be bad news for every other aspect of my life... but! It means I'll have more time at home... more time for this! Once I'm able to get up and about, I'll be hard at work becoming a better modder! Love you all
-
I think it's @DarthValeriathat does regular artwork. I wanna see some of that!
.... At least I think that's who I'm thinking of...
-
Alright. I've got too many side projects going on. Gotta remain focused!!
I'll finally be starting now...
----------Formation of the Old Republic-----------
Visions: The Ninth Jedi
I've decided to attempt a skin for Margrave Juro and his steward droid. Maybe a skin for Roden, the Sith wearing white.
DarthValeria likes this -
Oh alright
I guess I should get that mod
Tompa9 likes this -
My reskin of Kit Fisto. An amalgamation of his appearance from Ep. III, Clone Wars, The Clone Wars.
DarthValeria, Omega and Jeff like this -
Yes. That's what I meant... Sorry for the confusion!
2 hours ago, Circa said:I think they're referring to the ones you have posted but aren't in the files section like the Obi-Wan models.
DarthValeria likes this -
On 7/4/2022 at 7:46 PM, BlindDaThief said:
Maybe I missed something but are you sharing these anywhere?
Oh wait... All im seeing are some old ones in the file section... are these all still in progress then?
DarthValeria likes this -
I'm a dummy. Haha thanks! Good work!
4 hours ago, Tompa9 said:@BlindDaThief just check my files section
DarthValeria likes this -
DarthValeria likes this
-
Can't get enough of your work. Love it
Omega likes this -
I now realize there will always be something to delay me... But working on a reskin of Kit Fisto that's almost done. I'm new to this stuff though so I'm trying to figure out how to take cool snapshots and be able to release it. I think it looks great. Sounds, teams and bots and all!
-
1 hour ago, Omega said:
Vicrul is now finished, I believe this is the first Knights of Ren model for JKA...you're welcome
https://mega.nz/file/nNFAGIDB#QUc7fvT3ErCeYcTCtqnDVwvRdMxVabvY2AnbgtxkrEY
" you're welcome"
Truly. Thank you!
Omega and DarthValeria like this -
Yes!!!!
-
Any love for the maskless sand people??
-
reference picture?
Untold Prophecy likes this -
6 hours ago, DarthValeria said:
Your map is beautiful like a girl
Circa and DarthValeria like this -
Hello all,
I'm very sorry that I have not gotten started on this for those that are paying attention. BUT! it is part of my resolution for the New Year. My resolutions are to pay off my student loans, date only good people, and get to modding!!!! haha.
I will have a small taste of what I've been working on done soon and it'll be up as soon as it is. I have been spending about an hour a month on this, so its been a slow process so far but I'm gonna crank up the frequency of this hobby. Hang in there! I hope its worth it...
-
On 9/13/2021 at 2:34 PM, Ari said:
Done! ♥
Any ability share on here for the rest of us peasants??
Droidy365 and GamerRedNeck like this -
On 10/9/2013 at 8:28 PM, MoonDog said:
@echo off cls title Entity Recompiler - Wrapper made by BobaFett echo q3map2 entity recompile wrapper echo by BobaFett echo. m: cd C:\Program Files\GtkRadiant-1.4 q3map2.exe -v -game ja -onlyents %1 echo. echo Compiling finished, press any key to close this window pause>nul
Make the above text into a .bat file. Save it in the same folder as q3map2. (Usually your gtkradiant installation.) If you don't have q3map2, acquire it or just download any version of gtkradiant and install it.
Now, get the BSP of the level you'd like to modify. If it's a stock map its going to be located in the jedi academy assets pk3's. I cant remember which, it's been a long time since I modded JKA.
Open the BSP in notepad, search for the word worldspawn. You'll see a syntax structure looking something like this:
{"soundSet" "city_outdoor""angle" "225""soundSet" "city_outdoor""classname" "worldspawn"}Copy everything from that opening bracket to the closing bracket of the very last entity in the list. Paste it into it's own file. Save it as mapname.ent. (Must have the same filename as the bsp)Follow the proper entity syntax and create new info_player_starts with the origins you want and angles.With both the BSP and the .ent file in the same folder, drag the .ent file onto the .bat I had you create. The new entities will be repacked into the BSP.Place this BSP in a fresh PK3 following the folder structure it had in the original PK3. Name your new PK3 something alphabetically senior to the original assets pk3. I usually just add zzzzzzzzzzzzzz's to the beginning.And there you go.I realize how old this topic is... But hopefully someone can read this... How do you know the "origins and angles"?
DarthValeria likes this -
4 hours ago, AshuraDX said:
I did not mean to offend you, It was harshly phrased - harsher than intended to be fair.
You used to be quite interested in getting feedback and learning new skills.
Here's what a possible application of the feedback I gave can look like:
This took about 20 Minutes, not counting the time I spent setting up the model in 3ds max and naming materials.
All I did is bake a world space normal map and an ambient occlusion map then combine the maps with the diffuse textures to get this result. with a bit of polish and individual tweaking of the different texture maps you could get a more polished result. This was a quick and dirty job.
Here are the touched up textures with the model_lit.skin variant.
https://www.dropbox.com/s/x7vfx6btqvbqkcb/ATATPilot_lit_textures.zip?dl=0
I love it how creative and knowledgeable this community is! Of course the advice AshuraDX gave is absolute gibberish to me... Didn't understand a word... Occlusion map? Bake? 3ds max? Haha but whatever! You're both amazing at what you do and I just wish I could plug into the matrix and download your knowledge!
=Marek=Izu=, Omega, TheWhitePhoenix and 1 other like this -
20 minutes ago, fullkevlar said:
Are you gonna make a playable version of this guy?
DarthValeria likes this -
Looks fantastic!
OCD2 likes this -
Dantooine
in Development
Posted
Yummmmmm