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Omicron

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Everything posted by Omicron

  1. FOV is Field of View. It's basically how much you can see round about you, but as red said, SP has no fov limit unlike MP. MP movement is much better than Sp movement in my opinion, I think SP has a slower acceleration, your speed halves when you jump, and you tend to slide more, as in stopping is slower. Lua is a programming language, but JA++ and JKG support plugins made in lua. OJK doesn't support increased fov limit in MP or lua plugins.
  2. Probably better asking Razor or eez, as I know nothing about lua. It may not have much use for sp though.
  3. Ah ok, fair enough.
  4. The only model I would be interested to have ported from BF would be the maul one. And is legal to port from BF 1 and 2? Cause LucasArts and Pandemic are both gone, so would it be disney who claim the rights to it now?
  5. That bug gif reminded me of this:
  6. http://jkhub.org/topic/3229-sabers-hitbox/ That^ would be kinda nice. Removing the fov limitHaving MP movement, or atleast something similar like Razor did on his speedrunsEnabling lua plugins (JKg and JA++ have this)Increasing the number of species, npcs, vehicles, etc allowed
  7. I would like to be able to see the hitbox in jka, it would help alot with practicing sabreing, and where to aim. Perhaps as a toggle-able cvar or something for it would be nice, nut not sure how possible that is.
  8. I had assumed it was the link on Moddb
  9. Well generally, the most popular clientside mod is ja+(+), and @@Raz0r released the source for that awhile back, but I wouldn't imagine it would be that easy to merge the it with your code, unless I'm mistaken.
  10. Will you make a MP version of this?
  11. Oh, hadn't realised
  12. We should JAFont uploaded here...
  13. Just saw it on Jawa, nice work!
  14. Did you ever release that Liara model for jka?
  15. Omicron

    Yo

    Welcome!
  16. Omicron

    New Staff Member

    Congrats Link! Don't break anything.
  17. Sweet, I'll try that out tomorrow!
  18. Could there also be gender body swaps, cause I would love to make jan fat with rax's body
  19. Ok, thanks. This would probably be the first time I have edited the sourcecode at all, as I have only compiled it
  20. Ok, thanks. Is it easy to add, as in, I could copy and paste the code into it, or would I need to tinker around with a few things to get it to work?
  21. Will the SFX sabres also be in regular OpenJK, or only in your SP Customisation one?
  22. Wouldn't it be better use of time and resources @, and instead of adding new maps on that list, is you can get permission for the ones you currently have and get them uploaded to JKHub?
  23. Welcome to the Hub, and Merry Christmas!
  24. @@HiddenSpy Kirby skin: https://www.dropbox.com/s/3dxqxuu1ghlied4/Kirby.pk3 I haven't tested it ingame, but it should be working fine.
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