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CaptainChar

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Everything posted by CaptainChar

  1. Never thought id revist so many old maps, just to get them up to beta version release

  2. its better then I could do, my first head model was done in GTK, lol
  3. dammit, I hate being old sometimes, lol the top image is from my Clocktower V2 map, under a new name, the second image is Ganon's lair from the 80s Zelda cartoon
  4. Alot of maps that I have don't have much use, and I'll likely release them as source files, someone else might find a use for them
  5. ive had issues like this, but ive never used the vertex tool, I kinda forgot it existed tbh >.>;
  6. Im going to be releasing some of my older works soon, as a teaser i'll start posting some screens, sorry, when you have 100+ map files you get lost in what has to be done, etc. Anyone want to take a guess at this map? (hint: its the largest map ive ever made) Based Apon a cartoon in the 80s, which was based apon an NES video game (those with a great childhood would know this one) Original:
  7. I was iffy on the ending, but since Shepard can live, I took that ending, but eh the ending makes you make the hardest decision in the series And im getting used to the 1.4 assets in my 1.5, Ive also started adding the tools from 1.4 to 1.5 in my spare time as well
  8. Is it better to release unfinished maps, rather then let them sit forever and not be released?

    1. Show previous comments  4 more
    2. Polterninja34

      Polterninja34

      Collaborating on a map sounds kinda fun right now actually ;)

    3. MUG
    4. Polterninja34

      Polterninja34

      It will just be something that shows we are a community thats all :D

  9. Gamecube and PC but yeah I love snow themed maps, and I cant beleive how well the village runs, it never dips in FPS cept the odd one framerate hear and there, like Ive said, your like, one of JA's mapping gods
  10. The pc version of 007 Nightfire, It uses a varient of the early souce engine but your village totally made me think of this level
  11. this map reminds me alot of this map: im a sucker for snow themed maps though >.>;
  12. My cousin suggested I make both ships, Im considering it depending on how much brushwork the first Normandy takes
  13. Why do I feel we're doing cerberus' work from ME2, rebuilding the commander, rebuilding the Normandy, did we get indoctrinated?
  14. preparing some maps for release v1.0 releases, some unannounced maps

  15. one issue, you need to animate your grandfather clocks, but rather then that, I compared it to the only other snow level I love from a video game, PC version of 007 Nightfire, the austrian castle, set up in a snowy pine tree filled mountain top, I didnt feel Like I was playing JA at all, I felt like I was in a RPG game, exploring the elements of a frozen cold city. Id deffinatly reccomend this map for anyone, weither its for fighting, or just chilling in, no pun intended
  16. "we can rebuild him, make him stronger..."
  17. not much to show, aside the Normandy is going to be a headache to rebuild. Dammit, where's Scotty when you need him to be an engineer....
  18. Depends also if the game still has any protective licensing, if the source code is out, its generally safe to use elements from, since its considered freesouce then, but email first if you can Ive emailed in the past for permissions, Sega, Capcom, Konami, and Nintendo for various projects, instead of risking a lawsuit that is, Surprisingly, Sega and capcom both saw the projects as "fan art" and "homage" so I received the green light from them to use certain assets. And if your looking for something specific, I might be able to grant you access to the "specter stock"....
  19. its not hard for me to get the pc version, especially with my pc specs, lol, steam or hard copy
  20. Resuming work on the normandy

  21. I think I sudden love Inyri...her work that is >.>
  22. I'll be resuming work on the Normandy, ive been addicted to ME3's MP >.< that and since had some family issues to deal with
  23. Oh snaps, I really need to finish building that starship now >.>
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