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Posts posted by CaptainChar
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I do hand drawings sometimes, but I always found humans annoyingly difficult to do, so I went to robots instead
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the clocktower V2, is basicly all of Castlevania rendored in one map, including the entire castle, due to my former HDD dying i had a huge revert
Castle Dracula aka Castlevania (formally clocktower v2)
stairs to the keep:
inside the clock tower, looking up:
keep/throne room:
gazing up at the castle: (layout inspired from vanhelsing film)
Ball room:
main hall: (with trees by Inyri)
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its better then I could do, my first head model was done in GTK, lol
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dammit, I hate being old sometimes, lol the top image is from my Clocktower V2 map, under a new name, the second image is Ganon's lair from the 80s Zelda cartoon
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Alot of maps that I have don't have much use, and I'll likely release them as source files, someone else might find a use for them
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ive had issues like this, but ive never used the vertex tool, I kinda forgot it existed tbh >.>;
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Im going to be releasing some of my older works soon, as a teaser i'll start posting some screens, sorry, when you have 100+ map files you get lost in what has to be done, etc.
Anyone want to take a guess at this map? (hint: its the largest map ive ever made)
Based Apon a cartoon in the 80s, which was based apon an NES video game (those with a great childhood would know this one)
Original:
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Makes me wanna buy ME3.. I just heard that the end of the game was fail sooo.. yeah i didnt wanna spend 60$
I was iffy on the ending, but since Shepard can live, I took that ending, but eh the ending makes you make the hardest decision in the series
And im getting used to the 1.4 assets in my 1.5, Ive also started adding the tools from 1.4 to 1.5 in my spare time as well
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Gamecube and PC
but yeah I love snow themed maps, and I cant beleive how well the village runs, it never dips in FPS cept the odd one framerate hear and there, like Ive said, your like, one of JA's mapping gods
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The pc version of 007 Nightfire, It uses a varient of the early souce engine but your village totally made me think of this level
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this map reminds me alot of this map: im a sucker for snow themed maps though >.>;
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My cousin suggested I make both ships, Im considering it depending on how much brushwork the first Normandy takes
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Why do I feel we're doing cerberus' work from ME2, rebuilding the commander, rebuilding the Normandy, did we get indoctrinated?
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"we can rebuild him, make him stronger..."
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not much to show, aside the Normandy is going to be a headache to rebuild.
Dammit, where's Scotty when you need him to be an engineer....
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Depends also if the game still has any protective licensing, if the source code is out, its generally safe to use elements from, since its considered freesouce then, but email first if you can
Ive emailed in the past for permissions, Sega, Capcom, Konami, and Nintendo for various projects, instead of risking a lawsuit that is, Surprisingly, Sega and capcom both saw the projects as "fan art" and "homage" so I received the green light from them to use certain assets.
And if your looking for something specific, I might be able to grant you access to the "specter stock"....
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Szico loves the caulk. Giggity.
understatement
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its not hard for me to get the pc version, especially with my pc specs, lol, steam or hard copy
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xbox, im assuming your pc
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I think I sudden love Inyri...her work that is >.>
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I'll be resuming work on the Normandy, ive been addicted to ME3's MP >.< that and since had some family issues to deal with
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Oh snaps, I really need to finish building that starship now >.>
bednarro likes this -
I remember OJP, was working with them in the past
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im not 100% sure but it looks like a very early build of the SSV Normandy SR-2
ME3 Commander Shepard
in WIPs, Teasers & Releases
Posted
this is going to be awsome