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Posts posted by CaptainChar
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wasnt the Omaha beach mod from that game?
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clocktower v2 is released:
http://jkhub.org/files/file/1328-castle-dracula-aka-castlevania/
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Suddenly, I want Szico to make Octopus/Specter's underwater base from 007 >.>;
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inyri made the tree not me, and the map is released as is, Im not polishing much more up on it unless I can recover its final version from my borked other HDD
and texturing repeatitive is the biggest bitch in the video game industry, even I cant really get away from it
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sweet, although Im scared of that thing showing up after a few mins during a duel battle just to try to stomp the duelers
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All Szico maps are legendary, hes JA's Miyamoto
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clock hands move in real time, pendlum swings, I was going to animate the weights as well, but figured that was overkill, since its just a sitting area inside a giant castle's clock tower, I seem to enjoy finer details, but overlook the more important details in mapping >.<
The tall case Grandfather clock will be avable as a seperate download when I start releasing my prefabs
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Someone must make a femshep, or I need to seriously learn modelling, hell I have 3d max 6 still >.>; just collects dust, used ti for multimedia class in school for a semister and then forgot about it
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umm, why is male commander so pale? he looks like a zombie sorry, a husk
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Hah, well I wasnt born till '89 so wont know this cartoon
and the reason I animated that grandfather clock was cause your clocks in your village werent animated
Another lost map well maps, was for SP, it was all 3 of the bowser stages from mario 64, and some from galaxy, sadly those were completely lost when my former Main died, if I can ever get a logic board for that hdd, i'll be able to restore the data
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"Wait... that metaphor just went somewhere horrible."
and at the moment, im game for Male shep, even though I played the entire series as Femshep, but JA needs a commander shepard, reguardless of the gender
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Id do a garrus quote...but I got nothing that fits in response
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this is going to be awsome
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I do hand drawings sometimes, but I always found humans annoyingly difficult to do, so I went to robots instead
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the clocktower V2, is basicly all of Castlevania rendored in one map, including the entire castle, due to my former HDD dying i had a huge revert
Castle Dracula aka Castlevania (formally clocktower v2)
stairs to the keep:
inside the clock tower, looking up:
keep/throne room:
gazing up at the castle: (layout inspired from vanhelsing film)
Ball room:
main hall: (with trees by Inyri)
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its better then I could do, my first head model was done in GTK, lol
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dammit, I hate being old sometimes, lol the top image is from my Clocktower V2 map, under a new name, the second image is Ganon's lair from the 80s Zelda cartoon
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Alot of maps that I have don't have much use, and I'll likely release them as source files, someone else might find a use for them
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ive had issues like this, but ive never used the vertex tool, I kinda forgot it existed tbh >.>;
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Im going to be releasing some of my older works soon, as a teaser i'll start posting some screens, sorry, when you have 100+ map files you get lost in what has to be done, etc.
Anyone want to take a guess at this map? (hint: its the largest map ive ever made)
Based Apon a cartoon in the 80s, which was based apon an NES video game (those with a great childhood would know this one)
Original:
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Makes me wanna buy ME3.. I just heard that the end of the game was fail sooo.. yeah i didnt wanna spend 60$
I was iffy on the ending, but since Shepard can live, I took that ending, but eh the ending makes you make the hardest decision in the series
And im getting used to the 1.4 assets in my 1.5, Ive also started adding the tools from 1.4 to 1.5 in my spare time as well
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Gamecube and PC but yeah I love snow themed maps, and I cant beleive how well the village runs, it never dips in FPS cept the odd one framerate hear and there, like Ive said, your like, one of JA's mapping gods
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The pc version of 007 Nightfire, It uses a varient of the early souce engine but your village totally made me think of this level
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this map reminds me alot of this map: im a sucker for snow themed maps though >.>;
Model Request
in Mod Requests & Suggestions
Posted
dam man, that was fast >.>; suddenly Im not optimistic on fighting that robot in JA, an AT-ST is annoying enough, lol, mental note, change rocket model into spikes
I dunno why, seeing that Robot, just makes me laugh at the fact it'll prolly own me in a fight >.<