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Zelanter

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Everything posted by Zelanter

  1. 17 downloads

    Installation: Drop the ".pk3" file inside your "base" game folder Npc/model & weapon name : fremen fremen_cape fremen_hook Credits: Xuss on Sketchfab for creating the Fremen hook model, I've merely ported it. "Dune - Sandworm riding ritual" The Punisher for the cape
  2. Regarding the ground maps, your best bet is probably the vanilla t2_trip map. I also really like the coruscant one, where you have this underground racing tunnel. And when it comes to the space combat ones, here are some that were linked in a older thread with essentially the same question : Venator Star Destroyer https://mrwonko.de/jk3files/Jedi Academy/Maps/Multiple Gamemodes/121473/ Battle Over Coruscant https://mrwonko.de/jk3files/Jedi Academy/Maps/Free For All/44537/ KOTOR Flight School https://mrwonko.de/jk3files/Jedi Academy/Maps/Free For All/19743/ KOTOR Flight School Final https://mrwonko.de/jk3files/Jedi Academy/Maps/Free For All/76372/ Deathstar Trench v2.0 https://mrwonko.de/jk3files/Jedi Academy/Maps/Free For All/34057/ There are also some here on JKHub : Siege Destroyer + .map file DoA Flight Arena There are probably more of them, but these ones popped up during my quick search.
  3. Sith Enforcer https://www.dropbox.com/scl/fi/ax9eejxo6rwgvex6h1qi4/Sith-Enforcer.pk3?rlkey=yo9j1bsz0utvpj9odrf7vcztm&dl=0 Npc/Playermodel - Sith_Enforcer
  4. My personal skin for the RP group that I'm joining
  5. After so many years, we are this close to have fun on Dagobah. I'm so excited, good luck on this project!
  6. Kissai Priest of Typhojem v. II https://www.dropbox.com/scl/fi/b3zr6oeb1eee7c1v0bbuj/Night-Priest.pk3?rlkey=gug3q2la6r3ji56cx23wnz6oy&dl=0 Npc/Playermodel - Kissai_P
  7. Kissai Priest of Typhojem https://www.dropbox.com/scl/fi/unmte9jr5tbea0sfqa3c8/Kissai-Priest-of-Typhojem.pk3?rlkey=t6ij83qpr8ceuv7uvox11inx2&dl=0 Npc/Playermodel - Kissai_T - default skin Kissai_C - crown skin I might look into it, but can't promise anything. I'm quite fickle minded when it comes to these models, as you can probably tell by the fact that I wrote that I won't be trying to rig anything, only to make my first rig two days later .
  8. Don't be so mean to yourself man, because that was the issue and I'd like to thank you so much for helping me! I didn't knew that the lack of shaders could affect the visibility of a surface. It's nice to see you here, and thank you for your kind words. I don't think some of those models are polished enough to be uploaded. However, I'm planning on redoing some of them with the better experience that I now have, and then publishing them in some model pack format.
  9. After we were blessed with the release of the Ajunta Pall model, I've wondered if there is anyone out there willing to create or rig a model of the other exiles who went on to establish the Sith Order, such as XoXaan, Remulus Dreypa and Karness Muur. Lately, I've experimented with the TORCommunity Character Creator which, as the name suggests, allows us to create our own character using the game's assets. This is an easy and quick way to export said character with the tools provided by the SWTOR Slicers community. All of this means that we could easily get our hands on meshes and textures which would make the process of creating those characters much easier. I can provide anyone willing do undergo such task with said meshes and I could help in the texture baking department as well as shaders. But I don't feel competent enough to rig the model itself with satisfying outcome, and that's why I'm making this request. TLDR; My request is to port exiles models from SWTOR Here is the examplory aforementioned Character Creator model :
  10. My very first Rig I just wanted to share my progress. Of course, he's bad and clunky, but hey, he's atleast playable. And if someone could explain why his skirt is invisible while looking at him in front, that would be much appreciated. As was the case with Ludo Kressh and his crown, I'm happy to have a basis to expand on.
  11. Well, those SWTOR robes don't look as good as the original ones in my opinion. But if you could tell me where are they exactly located within the MBII files then I might do them anyway. Or I could try swapping the hands.
  12. I was actually thinking about it. During my search for those robes I found this mod for KOTOR: https://deadlystream.com/files/file/658-jedi-master-robes-improved/ which could be a easy way to port Sylvar's robes. But you need to excuse me, kitbashes, porting armor and low detail weight painting that I'm doing is a whole different story compared to rigging an entire model from scratch. I've already recently sank many hours into rigging Ajunta Pall ( and stopped after VarsityPuppet informed me that he already ported the exact model ) and I've realised that I'm not competent enough right now to attempt something like that any time soon. You can of course hop on my thread and follow it and maybe one day I'll make an attempt at those Sylvar's robes because I would also love to see Luke in them. And there's also a chance that someone might get inspired by our discussion
  13. Sith Raider https://www.dropbox.com/scl/fi/nd3iuzn3ke6yo2izokktv/Sith-Raider.pk3?rlkey=xwh92m0fmmwgopuw9n9kav20q&dl=0 Npc/Playermodel - Sith_Raider
  14. Fan of Luke, eh? Here's something for you : https://www.dropbox.com/scl/fi/6rjjh6uu3js6gzo0zwozj/Luke-KOTOR.pk3?rlkey=qxwzxx18zfjj0ker1l0nh31ix&dl=0 Npc/Playermodel : Luke_KOTOR To be honest, it took me longer to find those KOTOR robes than to create this kitbash. Unfortunately, they are not rigged very well; the hands are quite wonky. If you or someone else could find a better model, I would be willing to remake this to eliminate that problem.
  15. Massassi Black Legionary https://www.dropbox.com/scl/fi/s1xetjkq5jqiirvp81may/Massassi-Legionary.pk3?rlkey=zyiy4q4s9pu055rsfp0ds6b4x&dl=0 Npc/Playermodel - MS_Legio
  16. Sith Battlelord https://www.dropbox.com/scl/fi/cfl5fi99kzbukmc82d0l8/Sith-Battlelord.pk3?rlkey=r26wut89kto4wwyi0qb2p6d28&dl=0 Npc/Playermodel - Sith_Battlelord Recolor of Jeff's Jedi Battlelord
    Stunning rework of older models and a wonderful addition to the underrated Tales of the Jedi comics timeline.
  17. Well, it looks like the rework of Exar Kun that you wrote about like a year ago expanded quite a bit, and now you've made my modpack obsolete . But I'm so glad that you did, these are absolutely gorgeous models, exactly what I've dreamed for since like 2015. Many thanks and a bow of respect to you, Noob and GP. Oh, and is there a chance that we might see those massassi warriors in the future?
  18. That's just amazing announcement! I'm so eager to see all those maps and models you've prepared for us. It also gives me an idea of where you plan to put that Ajunta Pall model All the best to this team and project!
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