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Everything posted by Zelanter
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Ultimogenitor https://www.dropbox.com/scl/fi/nzx522c4u3nkhk1z6drto/Ultimogenitor.pk3?rlkey=xgqvht5qh1ruhy6ebchgyxisy&st=8ma964tn&dl=0 Npc/Playermodel - ultimogenitor
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XoXaan and Remulus Dreypa rig request
Zelanter replied to Zelanter's topic in Mod Requests & Suggestions
Nevermind, did Karness Muur myself, check my thread for him and other exiles in the future ( maybe ). -
Karness Muur https://www.dropbox.com/scl/fi/kyuxz0215mst9xgakkpuc/Karness-Muur.pk3?rlkey=tl7rv6flirl02jri1rayeswhf&st=wf19iqp5&dl=0 Npc/Playermodel - karness_muur That's definitely not the final version as I'm planning on making a better texture for the face, and improve the skirt behaviour. But for those who can't wait to see him in game *wink* *wink*, here he is :
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Yup, I'll share them once I'm back from abroad at the end of the month.
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Always amazing to see a legend make a comeback, even if just for a short while. I'm sharpening my teeth for those Alderaan Guards — they'd fit right in with my RP group lore.
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STAR WARS: Movie Duels (Remaster of Movie Duels II)
Zelanter replied to General Howard's topic in WIPs, Teasers & Releases
Oh I just can't wait for those KOTOR maps, the works of your team make me feel like it's 2017 again . -
A few months ago my SSD drive crashed and with it, a large portion of my finished or nearly finished models. You can probably imagine how this affects motivation to keep going... Well, shit happens at least I've learned a valuable lesson to make proper backups of my files. I've finally come to terms with what happened and started over my tinkering with the models. So make sure to follow this thread, as there will be new works coming in!
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Thank you for your kind words! Not really. I felt motivated to try something on my own because of the nearly complete lack of pureblood models. On top of that, I’m not a big fan of the Sith armor aesthetic seen in SWTOR, which gives me even more reason to kitbash my own models rather than just relying on ports. I want to move on to other projects, so I might as well wrap up my previous works before they get lost in the depths of my hard drives. Since I've got some free time finally, here are the completed WIP's that I've been teasing in the past months : There are still a few issues here and there, but if I checked everything correctly, the most glaring ones have been fixed. Npcs/Playermodels : GHW_Jedi_b or GHW_Jedi_g : https://www.dropbox.com/scl/fi/g1u4yo835nxfft3oc0bda/GHW-Jedi.pk3?rlkey=wurp7wy9w3l6j0y4tzhe9t4n0&st=y109hc4l&dl=0 Dreadgiver : https://www.dropbox.com/scl/fi/uupjy62jnrawx3rn6jyh0/Sith_Dreadgiver.pk3?rlkey=wex2b4ifl9ex2d6wso75qcd8j&st=0o4ttnrn&dl=0 Sith_consul : https://www.dropbox.com/scl/fi/ccpnnl2uoepp4hbslgn7q/Sith_Consul.pk3?rlkey=usj4twx6bn23r1hftm7mjw72x&st=isxqiody&dl=0 Adas_heir : https://www.dropbox.com/scl/fi/9jlwqziy99q9cvqt6x2wn/Heir-of-Adas.pk3?rlkey=li56g0q9gv3nh9xcn5dd21rr9&st=wmhloztk&dl=0
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Space Combat and Starship ground combat maps.
Zelanter replied to Peprykus's topic in Jedi Knight General Discussions
Regarding the ground maps, your best bet is probably the vanilla t2_trip map. I also really like the coruscant one, where you have this underground racing tunnel. And when it comes to the space combat ones, here are some that were linked in a older thread with essentially the same question : Venator Star Destroyer https://mrwonko.de/jk3files/Jedi Academy/Maps/Multiple Gamemodes/121473/ Battle Over Coruscant https://mrwonko.de/jk3files/Jedi Academy/Maps/Free For All/44537/ KOTOR Flight School https://mrwonko.de/jk3files/Jedi Academy/Maps/Free For All/19743/ KOTOR Flight School Final https://mrwonko.de/jk3files/Jedi Academy/Maps/Free For All/76372/ Deathstar Trench v2.0 https://mrwonko.de/jk3files/Jedi Academy/Maps/Free For All/34057/ There are also some here on JKHub : Siege Destroyer + .map file DoA Flight Arena There are probably more of them, but these ones popped up during my quick search. -
Sith Enforcer https://www.dropbox.com/scl/fi/ax9eejxo6rwgvex6h1qi4/Sith-Enforcer.pk3?rlkey=yo9j1bsz0utvpj9odrf7vcztm&dl=0 Npc/Playermodel - Sith_Enforcer
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After so many years, we are this close to have fun on Dagobah. I'm so excited, good luck on this project!
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Kissai Priest of Typhojem v. II https://www.dropbox.com/scl/fi/b3zr6oeb1eee7c1v0bbuj/Night-Priest.pk3?rlkey=gug3q2la6r3ji56cx23wnz6oy&dl=0 Npc/Playermodel - Kissai_P
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Kissai Priest of Typhojem https://www.dropbox.com/scl/fi/unmte9jr5tbea0sfqa3c8/Kissai-Priest-of-Typhojem.pk3?rlkey=t6ij83qpr8ceuv7uvox11inx2&dl=0 Npc/Playermodel - Kissai_T - default skin Kissai_C - crown skin I might look into it, but can't promise anything. I'm quite fickle minded when it comes to these models, as you can probably tell by the fact that I wrote that I won't be trying to rig anything, only to make my first rig two days later .
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Don't be so mean to yourself man, because that was the issue and I'd like to thank you so much for helping me! I didn't knew that the lack of shaders could affect the visibility of a surface. It's nice to see you here, and thank you for your kind words. I don't think some of those models are polished enough to be uploaded. However, I'm planning on redoing some of them with the better experience that I now have, and then publishing them in some model pack format.
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After we were blessed with the release of the Ajunta Pall model, I've wondered if there is anyone out there willing to create or rig a model of the other exiles who went on to establish the Sith Order, such as XoXaan, Remulus Dreypa and Karness Muur. Lately, I've experimented with the TORCommunity Character Creator which, as the name suggests, allows us to create our own character using the game's assets. This is an easy and quick way to export said character with the tools provided by the SWTOR Slicers community. All of this means that we could easily get our hands on meshes and textures which would make the process of creating those characters much easier. I can provide anyone willing do undergo such task with said meshes and I could help in the texture baking department as well as shaders. But I don't feel competent enough to rig the model itself with satisfying outcome, and that's why I'm making this request. TLDR; My request is to port exiles models from SWTOR Here is the examplory aforementioned Character Creator model :
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My very first Rig I just wanted to share my progress. Of course, he's bad and clunky, but hey, he's atleast playable. And if someone could explain why his skirt is invisible while looking at him in front, that would be much appreciated. As was the case with Ludo Kressh and his crown, I'm happy to have a basis to expand on.
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Well, those SWTOR robes don't look as good as the original ones in my opinion. But if you could tell me where are they exactly located within the MBII files then I might do them anyway. Or I could try swapping the hands.