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Posts posted by DarthValeria
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Unfortunately my graphics card got burned so i cant do any stuff (Machinimas, EAW Maps, Art) for now
If i can get it repaired, I may return
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On 9/24/2021 at 7:04 AM, Basil Bonehead said:
that makes two of us...
that makes three of us...
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4 hours ago, NumberWan said:
This very screen brings up so many memories.
I recall the cool sounds in the Installation Menu, not sure how to describe them. All together this is that very feeling.
Yeah and especially those other screenshots were changing each percent but couldnt found them
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I found an old art from Jedi Outcast
This picture was showing up when installing the game (CD Version)
I had to download an old version to find this wallpaper
NumberWan likes this -
First of all, I learned a bit about Behaved coding and ibi files thanks to @Linken
And I did some research of @Nikomaru14's Singleplayer Runscripts
You can enable noclip for npcs which has a targetname but it doesnt have disable options
Linken helped me to disable noclips and set npcs to default
Enable noclip
// Generated by BehavEd
set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_NOCLIP" );
set (/*@SET_TYPES*/ "SET_IGNOREPAIN", /*@BOOL_TYPES*/ "true" );
set (/*@SET_TYPES*/ "SET_INVINCIBLE", /*@BOOL_TYPES*/ "true" );Disable noclip
//Generated by BehavEd
set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_DEFAULT" );
set ( /*@SET_TYPES*/ "SET_IGNOREPAIN", /*@BOOL_TYPES*/ "false" );
set ( /*@SET_TYPES*/ "SET_INVINCIBLE", /*@BOOL_TYPES*/ "false" );
Now we can easily disable noclip for npcs
Thank you for reading!
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On 8/16/2022 at 9:06 PM, BlindDaThief said:
I think it's @DarthValeriathat does regular artwork. I wanna see some of that!
.... At least I think that's who I'm thinking of...
I would like to give it a try if it isnt too late ^^
BlindDaThief likes this -
Oh my goodness, amazing
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Star Wars: Spark of Hope - Season 1 Episode 2
has been published
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Episode 2
Nikto Ship Bridge
Episode 5
Rebel Base of Lotus
Yoria
Episode 8
Alzoc III - Imperial Factory
Renegade Terrorists
Episode 11
Tatooinee
Dark Crystal Mission
Episode 14
Wild Space
Lotus Convoy under attack by the Imperial Fleet
Episode 14
Nythemo - Capital of the Lotus
Escape
Episode 15
Nythemo - Capital of the Lotus
Increased Security
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On 3/10/2022 at 10:56 PM, fullkevlar said:
When your "easy" project becomes a full capital ship!
Everything that you see in the show as source material is included - the docked RC ship, the laddered entryway, the hallway structure, the accessible cell interiors and the control room.
And then to add more variety, I built several other unique points of interest to build out more of the ship as playable space.
I built an engineering bay, an engineering crawlspace that was inspired by the concept art for the episode (that leads to the control room), several ladderways to access the crawlspace, access to the sensor area in the crawlspace, access to the forward and rear center turret bays in the crawlspace, a central maintenance bay(also inspired by concept art), a prisoner contraband/evidence storage room, and droid bivouac stations.
I also made each of the three main-hall "subsections" distinct. Each team will experience the map a little differently, hopefully that asymmetry makes if more fun. If not, I have designs on extending the map forward to lead into a ships bridge (which I could use to symmetrize the whole map further) !!!
Everything was built as if you could take the map outline, and impose it over a picture of the ship to a nice clean fit.
My plan to push and motivate myself to get the map to a 1.0 version, is "finishing" the map to submit to the Underworld contest - the ship is a perfect home for members of the underworld!
Your map is beautiful like a girl
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Star Wars: Spark of Hope - Season 1 Episode 1
has been published
Dark_Reaper likes this -
Episode 1 has been published
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At long last, Spark of Hope series (Fall of Lotus sequel) is ready
It shall begin very soon
You may join the premiere in YouTube
Episode 1 premiere in 17th March UTC 4:00 pm
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I remember these old magazines
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On 1/30/2022 at 3:04 AM, krkarr said:
I don't have a discord
Though i can contact better there
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On 1/29/2022 at 12:09 PM, Ramikad said:
There's one in the Dark Forces mod, and you can find it in its Source Files.
Is it vehicle or map object?
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I don't know if it's possible or not, but I would like to see someone make this Transport Ship
It would be a nice concept to the great EU
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I may help you
If you have discord, you can add me and we can discuss details ^^
DarthValeria#6365
DarthValeria's Jedi Academy Machinimas
in Art, Media & Technology
Posted
Unfortunately my graphics card got burned so i cant do any stuff (Machinimas, EAW Maps, Art) for now
If i can get it repaired, I may return