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Finland
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Modding, Mapping
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MountainDew's Achievements
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DarthValeria liked a file: FFA2_V2
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MountainDew liked a comment on a file: FFA2_V2
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137 downloads
ffa2_v2.bsp FFA2 V2 by Method & Westbam Tested on EternalJK & vanilla jamp.exe Should work in JK2 as well (Not 100% sure) ------------------------------------------------------------- + FFA, TFFA, Duel & Power Duel Support + Botroutes Support + Weapons & Med/Shield + .map source file (maps folder) ------------------------------------------------------------- INSTALLATION: Extract the archive and put .pk3 file into GameData/base folder ------------------------------------------------------------- CREDITS: - Vic Hatecraft (x-sith Temple map) - textures - JamyzGenius (Kotor2Onderon map) - textures - Pande - Some things from his unfinished FFA2 Korriban - mjt - help in discord - Team Solum - beta testing ------------------------------------------------------------- -
165 downloads
greathallv2.bsp TFFA version from The Great Palace FFA/Duel maps by Method & Westbam - Access to bridge with auto-jump pads - Medpacks & shield added - Fast Saber-Only CTF support for lol's, Duel & Power Duel - Botroutes Other maps: https://jkhub.org/files/file/4023-the-great-palace-ffatffactf-multimap-6-maps-in-1/ https://jkhub.org/files/file/4009-b2b-method-westbams-mapbundle-1/ https://jkhub.org/files/file/4068-ffa3_duel/ https://jkhub.org/files/file/3839-hoth-assault-ffatffaduel/ ________________________ Authors : Method & Westbam Gametypes: FFA/TFFA/Duel/Power Duel/CTF Release Date: May 2023 ________________________ INSTALLATION Extract the archive and put .pk3 file into GameData/base folder ________________________ CREDITS & BIG THANKS: Szico VII - textures/shaders/models from Atlantica map MaceCrusherMadunusus - textures/shaders from Kamino map and overall help/tips AngelModder - Jedi statues models from Jedis Home 3 map Plasma - textures/shaders from Starkiller Base map Shadow Stone - textures/shaders from Jedi's Home 1 & 2 map Langerd - Darth Vader model from statuary hall duel map and some textures used from a map Cloud City SP mission -
DarthValeria liked a file: FFA3_DUEL
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MountainDew liked a comment on a file: FFA3_DUEL
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171 downloads
= FFA3 Tatooine - Duel Version = Simple re-make for Duel Gametype & small FFA/TFFA fights in FFA3 main area with little edits. ________________________ FFA3_DUEL.bsp + New custom textures + Open roof with little modifications + Duel/Power Duel gametype support + TFFA support; Max. 3 v 3! (otherwise, if more players spawnpoints gets bugged in beginning and -1 kill) + FFA support + Botroutes support + .map Source file included! - No Weapons added! Tested on original jamp.exe, openjk.x86 & eternaljk.x86 ________________________ Authors : Method Gametypes: FFA/TFFA/Duel/Power Duel Programs used: GTK Radiant 1.5 & NetRadiant-Custom Release Date: December 5 2022 ________________________ CREDITS - FFA3 Legend & JKL map plugins (few things taken from it and edited) - Westbam for levelshot and testing - Ravensoft/JKA developers for original FFA3 map ________________________ INSTALLATION Extract the archive and put .pk3 file into GameData/base folder ________________________ -
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411 downloads
Based on the siege hoth map. * .bsp name: hoth_assault (replaces version 1 that was bugged) * .map source file included * FFA/TFFA/Duel map. Duel gametype with different spawnpoints. * No Botroutes. ________________________ Author : MD Gametype: FFA/TFFA/Duel Release Data: 12 May 2021 File Version: 2.0 File Name: hoth_assault.zip ________________________ Installation Extract the archive and put the hoth_assault.pk3 file into GameData/base folder. Also you can use console to start the map type: /map hoth_assault NOTE: If you are using the original file i uploaded before, this one replaces it! Credits - ~#mad. - ^BLITZKRIEG! (kata and wrg for ideas and finding bugs, etc). - Raven Software / the creator of original siege_hoth map. -
leon82 liked a file: FF Tatooine Spaceport V1
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Version Beta
190 downloads
Old topic for some info/comments: https://jkhub.org/topic/3213-bespin-streets-platform-v1-jk2-sp-map-remake-for-jka-mp/ Started in 2013 by Me and Shinja (teamne0n), heavily modified (some screenshots old): It needs some texture/light/brush fixes etc, UNFINISHED. You may modify how you want though give some credits for us and original author, some pro mapper make it look like in movies -
Serenity937 liked a post in a topic: Evolution of Combat IV - Main Topic
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Evolution of Combat IV - Main Topic
MountainDew replied to MattFiler's topic in WIPs, Teasers & Releases
I am very interested in this one, gonna try it for sure in the future. -
Evolution of Combat IV - Main Topic
MountainDew replied to MattFiler's topic in WIPs, Teasers & Releases
I used to be in EoC Team before, is Stoiss/Serenity still together in this one? Looks nice nowadayz. Cheers -
MountainDew liked a post in a topic: [REQUEST/QUESTION] Tatooine City V2 (FFA3 Remake) by Angelmapper
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Tatooine City V2 (FFA3 Remake) highly modified idea of mp/ffa3, built from scratch: http://forums.filefront.com/sw-jk3-modding-mapping-editing/323199-tatooine-city-v2-angelmapper.html Where to download? Or never got released? Still contacts for Angelmapper? TELL AND SHARE! (Last image is the main of ffa3)
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Yavin Temple V2 beta (JK2 SP Remake) for JKA MP
MountainDew replied to MountainDew's topic in WIPs, Teasers & Releases
Well yeh, but it's pretty big map, isn't it just easier to copy & edit Yavin Temple/Yavin Courtyard and Final map together. But once again, it's very big map and I hate walking/jumping to long distances, maybe few teleports would be better then. -
MountainDew liked a post in a topic: Yavin Temple V2 beta (JK2 SP Remake) for JKA MP
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MountainDew liked a post in a topic: Yavin Temple V2 beta (JK2 SP Remake) for JKA MP
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MountainDew liked a post in a topic: Yavin Temple V2 beta (JK2 SP Remake) for JKA MP
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Yavin Temple V2 beta (JK2 SP Remake) for JKA MP
MountainDew replied to MountainDew's topic in WIPs, Teasers & Releases
Hey, no it's not gonna be an improved version. Basically this is mix of Jedi Outcast SP Levels Yavin Temple/Yavin Courtyard. TRJA map is nice, though it's way too big and "messy" in my opinion for normal-sized multiplayer maps. I wanna keep this simple and normal size, and kinda similar like the JO Singleplayer levels, but still better and focused more on multiplayer gameplay. Although, I could make an improved version of TRJA, If I get permissions, but I am pretty sure I don't have time because so many unfinished projects et cetera... EDIT: What do you mean underground last level? JO Final map (the one you fight with Desann?) -
MountainDew liked a post in a topic: Yavin Temple V2 beta (JK2 SP Remake) for JKA MP
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Most of people knows the JK2 Singleplayer Yavin Temple/Yavin Courtyard map, and some people asked me about this one already. Well this is my little old project i started working again for Jedi Academy Multiplayer and it needs a lot of working/fixing/texturing/lighting blabla yet. Screenshots with test .bsp compile (no lights really that much or anything else) ;/ looks so bad atm. We'll see If I'm gonna ever finish/release this one, or perhaps I give the .map source files for someone to finish it, lol. *beep beep* Link for Screenshots: http://share.pho.to/9aWem For the Mappers: Let me know if anyone of you is interested in this one, so maybe we can work together. (Who has experience or have at least decent map/project)
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MountainDew liked a post in a topic: [Request/Question] THE LADY LUCK - Sorosuub Luxury Yacht 3000