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See all updates by ChalklYne
I'm currently fixing the skeleton problem that none of you have.
ChalklYne
Well I'm importing them as animation sources. The things that aren't linked are roots and effectors not bones
I got all bones matching up...
Alvar007
Just don't overwrite the current upload of the humanoid rig we have for XSI Mod Tools so we can have both versions pls. Also is Softimage 2012 able to open 2015 scenes? Guess not so I'll have to upgrade it.