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You could rebuild JKA's saber combat system in an evening with Unity.
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i already have imported the anims and started setting up an animator controller but it was late at night and i didnt get far with it. its simple enough though. the hit boxes for the sabers wouldnt be difficult, the anim system in reference to joystick position is simple... i honestly think its an evening worth of work to get a character running around doing all the attack and movement anims with registering hit boxes
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Theres a few things i'd have no idea where to start... i.e. ledge hanging, saber locking, things like that. But that doesnt make them any more difficult i just dont know because i havent done it... but dismemberments easy, force powers and stats are easy, ui layout and effectsand assets and everything would be just copying stuff over for the most part it would not be rocket science.
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