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Posts posted by Delmi
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9 has always seemingly worked for me!
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I'm not very good at skinning so excuse me if I'm talking out of my ass here. I think it'd be nice to see crisper, more defined textures in your works. It often looks like it's just photo sourced from a poor quality screen shot. Other than that, model wise and execution is A+!
AshuraDX and JAWSFreelao like this -
Yeah, I've tried alpha channel bit. But as I remember, there was more to it than just creating a alpha channel and saving it.
I've gone through a few tutorials via Google
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ModView has always shown alpha shaders for me.
But my confusion isn't about the shaders anyways, it's about the process with the texture itself.
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Hey guys,
Can someone jog my memory as to how to do alpha channeling to make certain parts of a skin invisible without using the *off function? Using Photoshop CS6 and I've gone through a few tutorials via Google (aka I'm not interested in some lulzy reply with a lmgtfy link) and I still can't get the parts to go away in ModView or ingame. Any suggestions?
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Speaking from experience, more people are less likely to take on a non Star Wars related requests these days.
Wasa, JAWSFreelao, Langerd and 1 other like this -
The girl who plays Rey have a very, very strong bone structure (high cheek bones, angular jaw, etc). I'm unsure someone weill be able to her justice without a new head!
Kualan and bigphil2695 like this -
Nice work!!
dark_apprentice likes this -
Those are incredible. Really nice work!!!
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The model is nice! I obviously mean no disrespect, but this is Luke Skywalker in a new Star Wars movie. Someone should just give him his own new model!
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Really nice work!!! Can't wait to see any future projects you take on!
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Neat idea to have a broader selection of aliens in JKA but as others said the skeleton the game uses kind of limits that if you don't make your own. Not sure if anyone is up to that task.
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The back hand/regular can be done by editing the .sab file of a saber using notepad. It's pretty simple and takes not even a minute!
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I'm not sure where it is then, perhaps someone else around here could help you out. I wouldn't mind having it either!
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I need to try this because I've been long trying to find a way to import previous weights. I seemingly can't make of Blender. I don't like change
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That's a reskin I did yeeeeearrs ago from a saber on jk3files, I think. Have you tried looking there?
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Really, really nice work. Keep it up!
Langerd likes this -
Really not bad at all for a beginner. Try giving the body and face a bit more shape and bulk though!
Langerd likes this -
You wouldn't see bones hanging out after a slash from a lightsaber anyways.
Archangel35757 likes this -
That's great, rofl.
Langerd likes this -
Just being curious, what did you use to get those ingame?
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The neck on the Weequay looks kinda weird :|
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The back looks so much better with the pouch modeled on! Nice work.
Cerez likes this -
I think Force Mod had it and I know others did as well, but my memory fades. Can someone else help me out with remembering the names here?
Hapslash's models link
in Mod Requests & Suggestions
Posted
Those were all posted about a decade ago, so getting your hands on them will probably be pretty tough, assuming they were completed projects in the first place.