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Files posted by dark_apprentice
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Palpatine (Sith Apprentice)
By dark_apprentice in Player Models
READ ME:
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Star Wars - Palpatine (Sith Apprentice)
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Ok, since the last month i was reading the book called "Darth Plagueis" and i wanted
to make a model of young Palpatine as Sith Apprentice of Plagueis. Young Darth Sidious with his
red hair.
SPAWN IN GAME:
*(Hood Down) NPC SPAWN PALPATINE
* (Hood UP) NPC SPAWN PALPATINE2
Install: put it inside your GameData/Base folder.
Model DOES NOT include the saber!
CREDITS:
- Toshi for using the head of his Palpatine model
- SPANKI for using the sith robe from his SITH customization
- James Luceno for inspiring me with his book "Darth Plagueis"
934 downloads
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Ferus Olin
By dark_apprentice in Player Models
READ ME:
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Star Wars - Ferus Olin
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Ferus Olin, the wise Jedi and friend of Anakin and Obi-Wan. Killed by Vader
BUG: Don't know why, but even after I fixed the Luke saber hilt shader file from the movie collection, when you spawn both Ferus Olin models, inside the console it will say something like: "Warning: unknown keyword 'Skywalker' while parsing 'Luke'". I thought it might be because the shader was using all the hilts that i did not include in this character and/or the saber file because it was named Luke Skywalker, but even after i fixed them it still brings the message so ignore it.
INSTALLATION: Put the ".pk3" file inside your GameData/Base folder.
NPC SUPPORT: YES
TWO Outfits
SPAWN IN GAME:
* NPC SPAWN FERUS_OLIN (for his main outfit)
* NPC SPAWN FERUSOLIN (for the Vest/Jacket outfit)
CREDITS:
- DT85 for his model of Luke_Pilot, JEFF for helping to edit the NPC problem,
Mandalorian (for Jango Fett's shoulder pad), Major Clod (for Han Solo vest), Star Wars Hilt Pack (for Luke ROTJ Saber)
Hapslash, Trauma Sensei, Broken Hope, Revan Dark, and Khaliban
624 downloads
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Industrial Explorer Outfit (Galen Marek)
By dark_apprentice in Player Models
READ ME:
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Star Wars The Force Unleashed 1&2: INDUSTRIAL EXPLORER OUTFIT
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FILE NAME: Industrial_Starkiller.pk3
Autor of the Frankenstein: Dark_Apprentice
INSTALLATION: Put the ".pk3" file inside your GameData/Base folder.
NPC SUPPORT: YES
SPAWN IN GAME: NPC SPAWN INDUSTRIAL_STARKILLER
SABER: I used galen marek's lightsaber (starkiller) from Ashura. Not included in the .pk3 !!
CREDITS:
- LucasArts, Raven, Circa, DT85, Toshi (original head+skin), ShadowX (for the hilt), UnsungHero + Schrödinger for the head (starkiller), DarthPhae for the face texture.
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BUGS: Mouth does not move when the model talks, but ignore it. None other that I know.
PERMISSION:
- FEEL FREE TO MAKE ANY CHANGES ON THIS MODEL, BUT DON'T FORGET TO CREDIT ME!
269 downloads
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Ben Kenobi - (GHOST) <<SINGLE PLAYER SUPPORT>>
By dark_apprentice in Skins
Ben Kenobi - (GHOST) <<SINGLE PLAYER SUPPORT>>
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*Model name: Old Ben Kenobi (Ghost)
*File name: ben_ghost.pk3
*Re-skin Author: Dark_Apprentice
*Original Author: DT85 (model) and Plasma (for original textures)
*Permission: from DT85
*Idea Design: inspired from Zappa_0 and his work on the Hologram Skins
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I have noticed, that there are actually 2 models in JKA universe of the Old Ben Kenobi from
original SW trilogy, played in the movies by Sir Alec Guinness. The one that I really like the most
is what I have saw from Movie Battles 2, that was actually made by DT85 and textures from Plasma.
My full respect to both of them for their amazing masterpiece work!
So I have decided to make a re-skin of this model as Ben Kenobi "one with the Force" (a.k.a. Ben's ghost).
The ghost we know from Episode 5, when he appear to Luke during his mission on HOTH and also my inspiration was more or less
from the Ben Kenobi's ghost from the bonus mission from "The Force Unleashed: Ultimate Sith Edition", when Sith Stalker dressed as a
Tusken confronted with Ben Kenobi and after he killed him, had to fight with the Ghost.
Inspiration for the textures came from the work of Zappa_0 and his work on the Hologram skins.
Thought you might like to play around as one with the Force with Old Ben's spirit. So have fun
!!! INSTALLATION !!!
Put the file "ben_ghost.pk3" inside your "GameData/BASE" folder.
The model have a SINGLE PLAYER SUPPORT, so you can choose it from the manue and use as Jaden Korr in the game story.
DOES NOT HAVE BEN'S LIGHTSABER FROM EPISODE 4, SO YOU HAVE TO DOWNLOAD IT FOR YOUR OWN.
SPAWN IN GAME: NPC SPAWN BEN_G
<<The spawned Ben Kenobi's ghost will appear with a basic reborn single saber, IF YOU DO NOT HAVE THE LIGHTSABER OF OLD BEN IN YOUR BASE!>>
809 downloads
- NPC Support
- Jedi
- (and 3 more)
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TIE FIGHTER (EPISODE 7) Re-Skin by Dark_Apprentice
By dark_apprentice in Vehicles
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STAR WARS: EPISODE 7 - THE FORCE AWAKENS (TIE FIGHTER RE-SKIN)
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FILE NAME: TIE FIGHTER--Episode 7 by Dark_Apprentice.pk3
Autor of the re-skin: Dark_Apprentice
CREDITS:
- LucasArts, Raven, Disney (for the original TIE Fighter vehicle in Jedi Academy, Idea & Design)
- NumberWan (some tips for Photoshop)
- Zappa_0 (for his version of the TIE Fighter model, that I use to put the new textures I've made)
- AshuraDX (for helping me out with the shaders)
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!!! BUGS !!!
I have no idea why, but even after I have edit the shader file
few times and made tones of testing, the shadows of TIE fighter's wings is missing.
None other, that are familiar to me, if you find any, please comment.
Tested the model both for JKA Single Player & Multi Player, works good.
-- Somehow in Multi Player game play, when you load the TIE Fighter it doesn't show you
the transparant wing textures so much as in SP (but they are still transparant, just not so much as in SP
FEEL FREE TO MAKE ANY CHANGES ON THIS MODIFICATION TEXTURE OF TIE FIGHTER, BUT PLEASE CREDIT ME IN YOUR WORK.
THIS TEXTURE IS BASED ON THE FIRST 2 PROMO TRAILERS FROM THE NEW UPCOMING SAGA: "STAR WARS - THE FORCE AWAKENS (EPISODE 7)""
******************************READ THIS BEFORE PLAYING***************************************
Instructions:
In order to spawn the craft you need to acivate cheats heres how you do it.
Singleplayer- Load a level, I suggest the "Trip" level, once your in the game make sure you move your character to an area big enough to spawn the craft.
* Hit "shift and tild (~)" to activate the console.
* Next type "devmapall"...hit enter (cheats are now on)...
* Next type "npc spawn vehicle (vehicle's name)"
--> Example: npc spawn vehicle tie-fighter
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This mod just changes the basic TIE-Fighter textures from JKA, to look more like
the new desing from the trailers of STAR WARS: THE FORCE AWAKENS (Episode 7)
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WARNING!!!
– Close the console by hitting the tild (~) again.
– Now this is the most important part, move back to allow the ship to spawn, it may need alot of space.
Once the ship spawns you simply move up and hit your "USE" key (usually return).
Now you can fly!
**Now read this part carefully**
...or you'll end up crashing into everything before you know it:
- To lift off you push down the space bar, but dont hold it down too long or you will
activate the turbo thrust (this will cause a crash almost always)
just lift off a little and tap the forward key a few times.
The more times you tap the faster you will go.
Use turbo only when you know you have enough space to jet.
Multiplayer- To activate cheats, you do thing a little different.
***Activate the console by hitting: shift+tild(~)
***Next type: /devmapall "mapname".
(Example: /devmapall kotor_flight_school) = The map will load with cheats activated.
Now join the game and find a large area to spawn the craft.
***Open the console again and type:
/npc spawn vehicle "vehicle name".
(Example: /npc spawn vehicle tie-fighter). Notice that Multi Player you have to put the "/" slash before the command.
291 downloads
- Flying Vehicles
- Machine
- (and 1 more)
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Dark_Apprentice JAU Console
By dark_apprentice in Cosmetic Mods
This small modification, simply changes your basic JKA console to glassy/transparent-ish look, with the new logo of LucasArts, that we saw on Force Unleashed, but with my own custom "Jedi Academy Unleashed" based logo, that gives you a nice touch.
Title: Dark_Apprentice JAU Console
Author: Dark_Apprentice (former known as: unleashed_dark_force)
Installation: Put the .pk3 file into your Base folder.
Uninstall: Remove the "Dark_Apprentice JAU Console.pk3" file
Bugs: none, that I noticed
CREDITS: LucasArts, Force Unleashed, Jedi Academy
306 downloads
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TFU-2 *HUD* for JKA by Dark Apprentice
By dark_apprentice in Cosmetic Mods
Info:
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This is my very first try to make something little, but maybe not so "little"
for the Jedi Academy game.
I present you my own version and design idea, based on the original -
Star Wars: The Force Unleashed-2 game "TFU-2".
Comments:
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* I always loved the TFU-2 HUD and I decided to try creating my own version.
The HUD is a little bit "transparent", because as I saw during my research
over the original TFU-2, the real HUD there really is a bit of a transparent-ish,
or at least it gives the feeling.
As I saw on the original game, the original HUD actually does NOT show to the player,
when changeing saber positions and since most palyers in JKA use this option, I have
just hide it in the JediKnight LOGO (for more info, please take a look at the "HUD History.JPG")
Installation:
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the PK3 file, goes into your GameData/Base folder.
Uninstallation:
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just remove/delete the PK3 file
Bugs:
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none to my knowlage, please tell me if you find some.
Credits:
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LucasArts: for the original game - Staw Wars: The Force Unleashed 2
and for the lovely: SW Jedi Knight: Jedi Academy
JkHub: for the great supporting and help by the nice guys there as they follow:
* therfiles
* ensiform
* AshuraDX
* mrwonko
* Rogueboy (for the inspiration from his HUD based on the First "SW Force Unleashed" (TFU-1)
Legal stuff:
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
2,218 downloads