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scp_chaos1

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Posts posted by scp_chaos1

  1. Weapons of the mod in the 3rd campaign:

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    Lightsaber: 

     

     

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    Raging Bull

     

     

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    G39C

     

     

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    WA 2000

     

     

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    FMG-9

     

     

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    MP5SD3

     

     

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    FX05 or G36C

     

     

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    Remington 870 Chrome

     

     

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    Neo Stead 2000

     

     

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    RPG-7

     

     

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    M61

     

     

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    C4 N1

     

     

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    C4 N2

     

     

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    P90

     

     

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    Gatling cannon

     

     

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    Credits: To all their respective creators.

     

     

    A special credits for user Wystan, for teaching me a lot about mode.

     

    DarthStiv and DarthValeria like this
  2. And More...

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    13: The underground tunnel.

     

     

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    14: Underground of the Eastern Water Works apartment building.

     

     

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    15: Eastern Water Works apartment building.

     

     

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    16: Abandoned parking building.

     

     

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    17: The Avenue.

     

     

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    18: The Bridge.

     

    DarthStiv and DarthValeria like this
  3. The SCP, by its letters: Secure, Contain and Protect, is responsible for the collection and containment characteristics of anomalous objects with human danger. In this mod, we will be a soldier of the Security Unit of the MTF of the sovereign state called The Town. Our main function is to save lives and keep the SCPs in contention and fight against The Chaos Insurgency. And if your question is the illumination of the maps, if it is totally true that they look better in the game than in the screenshots.

    the_raven likes this
  4. In this topic we can see the progress of the maps of the SCP CHAOS OPS mod (which I am obviously creating). Due to the fall of the forum where I published the advances, now I am here publishing them. The first advances are: from the maps of the 3rd campaign of mod. These maps are not all

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    1: SCP Base: I was inspired by the SCP Containment Breach maps

     

     

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    2: The canon.

     

     

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    3: Drainage and electric zone.

     

     

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    4: The office of boxes. 1st part: I was inspired by the map of The Office Complex, by Counter Strike Source

     

     

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    5: The office of boxes. 2nd part: I was inspired by the map of The Office Complex, by Counter Strike Source

     

     

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    6: The office of boxes. 3rd part: I was inspired by the map of The Office Complex, by Counter Strike Source and the map of Warehouse, by Left 4 Dead.

     

     

    These maps and others, are part of the 3rd campaign of SCP Chaos Ops.

     

     

    What is this mod: in the 3rd mission of X (our character). Its objective is to save the immune ones from the clutches of the zombies and the Chaos Insurgency. In addition to destroying SCP-008, which has the Chaos Insurgency.

     

     

    Credits:

     

     

    Treyarch: for the lamps, shelfts, the engineer helmet and vehicles

     

     

    Valve: for the furniture, pens, chairs, refrigerators, textures and vehicles.

     

     

    and other props from different authors.

     

    DarthStiv, Noodle, LukeJM28 and 7 others like this
  5. A few days ago I was trying to export some .DFF objects in 3ds Max, but it did not work because of several errors. I do not know if someone here could give me help exporting these objects (which are: 2) to OBJ, 3DS, MAX or LWO.

    I hope someone here can help me because I already try 3DS MAX and BLENDER. Perhaps it is due to the compatibility error of the programs but the truth is that I do not know anymore.


    Please i need help.

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