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JV Order

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Posts posted by JV Order

  1. I started modelling using blender a few months ago. After a lot of problems finally I could solve the unweighted vertex error adding automatic weights or so i though... (selecting the layer and the skeleton root + Ctrl+P=set parent to with automatic weights). But when I use the model in game this is the result:

    SIfmvco.png

    ieNfWgY.png

    IN8u7gr.png

    In blender:

    1wmbCJO.pngNow if you compare the movement of the bones with another model like the sidious model from mbii:

    MBII Sidious model

    xuF8LL5.png

    My model:

    Ut8o5sg.png

    You can see that in the mb2 sidious the two parts of the robe seems to be linked, you don't realize that there are two parts. But in my model happens the contrary.

    How can I fix this?

  2. Cull twosided is already added in the shader file from the other model (the one i used to the hood). It's noted that there are two different shader files: the one which comes with the original model (JVSidious), and the other from the other sidious skin that I used for the hood,  which is also in the base folder. So In case I had to edit a shader file, which should I edit?

    Any other idea?

  3. Recently I've learnt how to use blender to replace or add parts from a model. I replaced my darth sidious model hood with another hood from an old sidious model from JKO.

    z1Je54a.pngBut in game this is the result:

    kS9w3fL.png

    I think it could be a problem with the shader but i have no idea what exactly is wrong.

    Please help me! :wallbash:

  4. I started this map a few months ago, but i decided to cancel the project because i had no time for me and the people around me.

    I also have  to say that i had a lot of problems making it (skybox, max map nodes, etc).

    So i upload this unfinished map with the hope that some one finish it. I used textures and models from plasma ,sithjcullry and a few of mine.(however i couldn't contact with them) The control room is also based on plasma's which is almost the same. (I hadn't time to change it) 

    gAx9x3k.png

    09OMkiQ.png

    3BppL1z.pngVzDyYGf.pngdR4BxOT.pngNFXsAi6.pngUHdlZQ1.png7lox1Uz.png

    https://mega.nz/#!CAo0BZLS!9aJDXJ1n1S11FlcSXXDIVKPRv_wCOxnCYT8bArKpwYI

  5. I'm working in a new mustafar map. I'd done a lot of work (the map was almost complete) but i decided to change my os (i had windows 10 32 bit and i changed to windows 10 64 bit). Of course i did a backup of the map. After installed it i reinstalled gtkradiant (downloaded from the main website). Everything was fine until i tried to edit my map.

    pbuDOuF.pngjipTs4n.pngIt's unbearable. Now i can't see any brush unless I get too close. This way it is impossible to work. What can i do?

    Smoo likes this
  6. Well i'm working in a new menu for jedi academy but im having problems in remove the jedi academy logo. I can change the splash screen , the loading screen , the main background and even the music. But can't remove the logo.

    https://www.dropbox.com/s/sn5hjgxz1uq2xai/Sin%20t%C3%ADtulo.png?dl=0

    If I remove the jediacademy.tga located in assets1...

    https://www.dropbox.com/s/oaq2w67r80ogeje/Sin%20t%C3%ADtulo2.png?dl=0

    What should I do exactly?

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