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Everything posted by ShenLong Kazama
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I'd like to add Dooku's cape, or a similiar one, to my Revan skin, which is Hapslash's model. The normal cape doesn't look that good, while Dooku's cape can be edited so that it looks like Revan's original cape. Original Dooku model and skin: http://jkhub.org/files/file/1122-hs-count-dooku-rots/ My Revan skin: http://jkhub.org/files/file/2078-slk-darth-revan/ I appreciate any assistance.
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My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
Okay. Another thing, is it possible to add a cape to the model without using modeling software? Because i'd like to add a cape to the skin, but not a robe like the one it already has. -
My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
No i deleted the selected area and it worked fine. But still the white outlines appear ingame. -
My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
Okay i tried to make a shader which hides the selected parts of the robe, but it didn't work. The white parts should be invisible. EDIT: Nevermind, found the issue. Had to make the texture file .png format and not jpg. But how can i fix the white outlines? -
My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
Currently i'm planning on finishing my Revan skin, but for that i need to learn to create shaders. SP support and custom sounds are also possible. But where i need assistance is as followed: Make the armor look more metallic/shiny Make a version where the robe is ripped/torn Appreciate any help. -
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My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
Revan skin is up now. For version 2.0 i plan to include a ravaged version, like the one he wore in the new Rakata Flashpoint in SW:TOR. But i could need some help, regarding making torn/ripped robes. So far i know that i have to remove a few parts from the textures, but that the most important step is to make a shader file. So i'd really appreciate if someone could give me tips how to do that. -
@ I am around now.
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I could help you, but only with textures. When i try modeling it's lika a 3-year old playing with a nuclear reactor.
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- 26 comments
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My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
Update: -
My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
http://jkhub.org/files/file/1884-desert-gear-starkiller/ -
My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
New project: -
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- 10 comments
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- 10 comments
- 14 reviews
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- JKHub Exclusive
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My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
Maul's Death Watch Battledroid Beta: -
For those who are wondering, the project has been halted, not cancelled, but it goes no further atm. I'm no modeler and CaptainCrazy has no time right now, so i hope someone can either teach me how to finish it or help me out.
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Waiting for approval for two skins...i have a bad feeling about this.
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- 4 comments
- 9 reviews
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- 4 comments
- 6 reviews
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